Commit History

Autor SHA1 Mensaxe Data
  Mr.doob 8735cbab95 Reverted UniformUtils.clone() deprecation. See #10191. %!s(int64=9) %!d(string=hai) anos
  aardgoose 93287e89ad convert {} to new THREE.Uniform() %!s(int64=9) %!d(string=hai) anos
  aardgoose ea8bb4a900 fix damage from lack of deep copy of Object.assign() %!s(int64=9) %!d(string=hai) anos
  aardgoose 156a9ba790 remove UniformsUtils.* %!s(int64=9) %!d(string=hai) anos
  Raoul v. R 4fc3af0994 Examples: use .texture of input render targets. (#8787) %!s(int64=9) %!d(string=hai) anos
  Mr.doob 173caa387a stats.js usage clean up %!s(int64=9) %!d(string=hai) anos
  WestLangley f70369a928 Examples: three.min.js -> three.js %!s(int64=10) %!d(string=hai) anos
  Mugen87 757431fa6f refactoring "derivatives" material property in examples %!s(int64=10) %!d(string=hai) anos
  Mugen87 6857b6d5d3 removed deprecated THREE.ImageUtils.loadTexture %!s(int64=10) %!d(string=hai) anos
  Mr.doob 2a8a4e39fa More tweaks to skin examples. %!s(int64=10) %!d(string=hai) anos
  Mr.doob f78545531b Improved webgl_materials_skin example. Still broken in Chrome though. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 488383978e Fixed Lee Perry-Smith head broken link. %!s(int64=10) %!d(string=hai) anos
  tschw e35a4ed601 Skin shader: Removed uniform uPixelSize. %!s(int64=10) %!d(string=hai) anos
  tschw ac5c50cfc8 Let skin shader use derivatives for tangents. %!s(int64=10) %!d(string=hai) anos
  Mr.doob dd430fc9fa Loader: Removed showStatus. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 522203af01 Merge pull request #5809 from bhouston/remove_material_ambient %!s(int64=11) %!d(string=hai) anos
  Mr.doob 188b9b7019 Examples: Cleaned up setClearColor(). %!s(int64=11) %!d(string=hai) anos
  Ben Houston 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 %!s(int64=11) %!d(string=hai) anos
  Mr.doob 2761f1b161 Examples: Added setPixelRatio(). See #5627. %!s(int64=11) %!d(string=hai) anos
  Ben Houston 04ce05d49c unifying shader names. %!s(int64=12) %!d(string=hai) anos
  Eric Haines 4e825a90c2 Remove deprecated from classes %!s(int64=13) %!d(string=hai) anos
  Mr.doob 4b232302f8 And more adjustHSV removal. %!s(int64=13) %!d(string=hai) anos
  alteredq 4500c593dd Cleaned up custom stats.js styling in examples (thanks to @mrdoob for showing me this is possible ;). %!s(int64=13) %!d(string=hai) anos
  Mr.doob 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. %!s(int64=13) %!d(string=hai) anos
  Mr.doob a408841c61 Changed three.js link in examples. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 1afdbe3c97 Renamed BlitShader to CopyShader as discussed in 97ee7a81cd963f7f56d5713334be5e0ab3caf31b %!s(int64=13) %!d(string=hai) anos
  Mr.doob 4f4f87430f Splitted ShaderExtras into individual files. %!s(int64=13) %!d(string=hai) anos
  alteredq 013f3b375e Changed the rest of the lib and examples to use auto-texture units. %!s(int64=13) %!d(string=hai) anos
  Mr.doob a5a00cc52a Updated examples with three.min.js include. Closes #2229. %!s(int64=13) %!d(string=hai) anos
  Mr.doob d5b863e702 Merge remote-tracking branch 'alteredq/unflip' into dev %!s(int64=13) %!d(string=hai) anos

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