| Эзэн | SHA1 Мессеж | Огноо |
|---|---|---|
|
|
b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. | 13 жил өмнө |
|
|
5bd3d0426e add webgl_geometry_normals.html - example that shows vertex normals and face normals of standard geometry types before and after Geometry.mergeVertices | 13 жил өмнө |