Историја ревизија

Аутор SHA1 Порука Датум
  alteredq f90bc532c4 Fixed stats widget appearance issues that appeared with recent Chrome updates. пре 15 година
  alteredq 771674d705 Refactored Loader parameters to allow optional separate paths for texture and binary files. пре 15 година
  alteredq 255c042b1e Added clear color parameter to WebGLRenderer constructor, also added setClearColor API call. пре 15 година
  Mr.doob b913baa6f0 Code clean up and minor optimisations. пре 15 година
  Mr.doob 14eb44a279 ParticleBasicMaterial with a map attached are back on CanvasRenderer. пре 15 година
  alteredq d3cd0887d2 Added handling of object removal to WebGLRender. Added visibility parameter to Object3D. пре 15 година
  Mr.doob fbfa375d2c src/io/Loader.js ⟶ src/extras/io/Loader.js пре 15 година
  alteredq 9081529d84 Made all examples working again. пре 15 година
  Mr.doob 591c4c5bef Merging alteredq branch. пре 15 година
  Mr.doob 5feee3839f Trying to merge... пре 15 година
  Mr.doob a35b35fde9 * `examples/geometry/primitives` ⟶ `src/extras/primitives` пре 15 година
  alteredq 0cb79310e5 Added experimental binary mesh loader. Updated OBJ converter and examples accordingly. пре 15 година
  alteredq 5192428f25 Added Loader class providing both asynchronous JS and web worker based loading of models. пре 15 година
  alteredq 88c5d3e571 Forgot to build one-file version and to bump up version number. пре 15 година
  alteredq a8ff77e1d4 Fixed ambient light computation in CanvasRenderer to get correct lighting when there is no ambient light specified in the scene. пре 15 година
  alteredq b150a74755 Synced with mrdoob's branch. пре 15 година
  alteredq 1c35d90fd7 Added handling of multiple lights to WebGLRenderer. пре 15 година
  Mr.doob c0d14df4a8 * Fixed examples that were still using scene.add() пре 15 година
  Mr.doob 1b1fb7affe * Code clean up (yuicompressor doesn't throw a single warning :D) and some reformating пре 15 година
  alteredq 79ab4bf2e6 Merged with mrdoob's branch. Got WebGLRenderer working again :) пре 15 година
  alteredq b6904f3d72 Added Blinn-Phong material for WebGLRenderer. пре 15 година
  Mr.doob 7464f5ff97 * MeshBitmapUVMappingMaterial -> MeshBitmapMaterial. Second param is mode, which is THREE.MeshBitmapMaterialMode.UVMAPPING by default. пре 15 година
  alteredq ca261ddca5 Added point light / fixed directional light in WebGLRenderer / added light test example. пре 15 година
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