Историја ревизија

Аутор SHA1 Порука Датум
  alteredq b198531c66 Added MarchingCubes object. пре 15 година
  Mr.doob 52c0de2b09 Merging with alteredq's branch. пре 15 година
  alteredq 8faa18b620 Added simple scene format loader. пре 15 година
  astrodud a62dc97e60 added LathedObject to build script for extras options пре 15 година
  Szymon Nowak 6294caed07 Added render-to-texture feature to WebGL renderer. пре 15 година
  alteredq e43de3dcf7 Refactored lines handling in WebGLRenderer to use the same internal machinery as meshes. пре 15 година
  alteredq 0fe464c97a Refactored uniforms cloning into separate file so that it can be reused also for MeshShaderMaterials. пре 15 година
  alteredq fb7788f0c6 Resurrected exponential fog as FogExp2. пре 15 година
  alteredq 76a56f2f5c First attempt at fog ;) пре 15 година
  alteredq 5e74c741c1 Retired MeshCubeMaterial: replaced it with MeshShaderMaterial "cube" defined in ShaderUtils. пре 15 година
  Mr.doob 15262507bd Added a sort parameter to Projector.projectObjects and Projector.projectScene. пре 15 година
  alteredq a31a8aaacf Refactored build system so that it's possible to generate includes for each configuration. пре 15 година
  Mr.doob fecd2f3a39 `python build.py --includes` generate a `includes.js` for easy copy/pasting пре 15 година
  Mr.doob 00795b3a83 Updated CanvasRenderer and some examples to handle the `Texture( image, mapping)` approach. пре 15 година
  Mr.doob 2463d48d26 build.py: full ⟶ common пре 15 година
  sole 3169b4cb86 buid.py: Show help message when no arguments are specified пре 15 година
  Mr.doob a6c9984a67 Commented some WIP code in CanvasRenderer so it doesn't throw warnings while compiling. пре 15 година
  Mr.doob 0f2badfdd1 Previous commit: `Matrix4.transform` ⟶ `Matrix4.transformVector3` and `Matrix4.tranformVector4` пре 15 година
  Mr.doob 67250c69d9 Merging with alteredq's branch. пре 15 година
  Mr.doob a2acf0b390 CanvasRenderer/SVGRenderer: RenderableFace4 is now gone. Unfortunately it created more problems than it solved. пре 15 година
  alteredq 0cdd188e17 Added MeshCubeMaterial: WebGLRenderer specific material for more efficient rendering of panoramas when doing cube mapping. пре 15 година
  alteredq 3ee99dc4c5 Added cube mapping to WebGLRenderer. Also added cube map example. Finally ;) пре 15 година
  Mr.doob fbfa375d2c src/io/Loader.js ⟶ src/extras/io/Loader.js пре 15 година
  Mr.doob 5e4476bde8 Now using Closure Compiler (~2kbytes) пре 15 година
  Mr.doob 4d209ac433 Implemented material blendings (THREE.NormalBlending, THREE.AdditiveBlending, THREE.SubtractiveBlending) in CanvasRenderer пре 15 година
  Mr.doob 98dc841aab Added MeshDepthMaterial. пре 15 година
  Mr.doob 22f48a731b CanvasRenderer handles textures again. пре 15 година
  Mr.doob ce3d641ff2 Changed materials format a bit. пре 15 година
  Mr.doob a7d70a0eff * Builders clean up пре 15 година
  sole b489e524ea Build system: now --debug applies to the current build (can generate debug versions of every type of build: canvas, dom, etc) пре 15 година

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