Cronologia Commit

Autore SHA1 Messaggio Data
  Ben Houston 036147e203 geometry/object.clips -> geometry/object.animation 10 anni fa
  Daniel Hritzkiv 8d3f1ce652 Prefer one-line constructor+copy in clone methods 10 anni fa
  Daniel Hritzkiv ba65769db7 Updated clone + copy methods; rearranged methods; fix CubeTexture's clone method 10 anni fa
  dubejf 324cfb9dc6 Fix typos 10 anni fa
  Greg French ed95c45bc8 Update Box3.js 11 anni fa
  Mr.doob a396b6f421 Box3: Simplified code. 11 anni fa
  WestLangley 28801c2987 Support BufferGeometry in Box3.setFromObject() 11 anni fa
  Joshua Koo aafd29c50a Code transforming mrdoob style second attempt See #4806 11 anni fa
  Jan Wrobel d464040d5f Simplify Box2 and Box3 setFromPoints, add tests. 12 anni fa
  Jan Wrobel 0a3ee86c8c Remove duplicated Box3.addPoint. 12 anni fa
  Mr.doob 44bb8284ff Merge branch 'dev' of https://github.com/TatumCreative/three.js into dev 12 anni fa
  Greg Tatum 9f4693c61e Completed Box3 documentation 12 anni fa
  Greg Tatum 2dc72cd1cb Fleshed out Box3 docs. Added optionalTarget parameter to both box's .getParameter() 12 anni fa
  Mr.doob 1de68da790 Added sphere.center support to BufferGeometry. See #3748. 12 anni fa
  WestLangley c899b724fa Added Box3.setFromObject(). Removed Object3D.computeBoundingBox(). 13 anni fa
  Mr.doob cc57273cf4 Reverting to Object.prototype = { pattern. Only using it on the methods that really need it. 13 anni fa
  Ben Houston 1f4f7e1a79 (Box3|Line3|Plane|Ray|Sphere).transform() -> applyMatrix4() for consistency. 13 anni fa
  Mr.doob f60212b5b0 Removed re-asigning of constructors. 13 anni fa
  Ben Houston e2df06e005 fix three missed conversions to closures. switch to extending math prototypes rather than replacing them. This is to ensure that types created in closures within a type's prototype definition get their prototype updated with the full definition. 13 anni fa
  Ben Houston ceb6671c2f initial adoption of closures in the math library. all unit tests pass. 13 anni fa
  Mr.doob 39763ab7d0 Changed back some .projectPoint() to .applyMatrix4() as per bb873d16d676ead71dfce5181a73828b5993a05f. 13 anni fa
  Mr.doob bb873d16d6 Added Vector3.projectPoint() as suggested in #2921. 13 anni fa
  Mr.doob c8e453788d Faster Box2 and Box3 containsPoint. 13 anni fa
  Mr.doob 51c1c4920c CanvasRenderer+SVGRenderer: Removed 2D clipping for Face3/Face4 elements as the projector is already taking care of that. 13 anni fa
  Ben Houston adaa3d042f update math constructors to not copy when provided explicit initial values per @mrdoob: https://github.com/mrdoob/three.js/pull/2902#issuecomment-11999928 13 anni fa
  Mr.doob b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 anni fa
  Mr.doob ef87a12c9a Cleaned up Box3. 13 anni fa
  Mr.doob 081a1fd646 Renamed .multiplyMatrix* to .applyMatrix* and .multiplyQuaternion to .applyQuaternion as suggested by @WestLangley in #2860. 13 anni fa
  Mr.doob 127c0f2400 matrix.multiplyVector3 to vector.multiplyMatrix4 as suggested in #2860. 13 anni fa
  Ben Houston 8c2d2e9872 boundingSphere -> getBoundingSphere(), boundingBox -> getBoundingBox() per @mrdoob 13 anni fa

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