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Аутор SHA1 Порука Датум
  Ben Houston c2ea1ff659 physicallyCorrect -> physicallyCorrectLights. пре 10 година
  Ben Houston f0f81ebd5d tweak example - hemi light and better camera angle. пре 10 година
  Ben Houston 89d1cff29a physically_correct example tweaking. пре 10 година
  Ben Houston bca32d50e9 physicalLights -> physicallyCorrect, PHYSICAL_LIGHTS -> PHYSICALLY_CORRECT, update documentation. пре 10 година
  Ben Houston 25f4e61a3e when in PHYSICAL_LIGHTS mode disable multiplying hemispheric and ambient color*intensity products by PI. пре 10 година
  Ben Houston 15bd5be160 better form for light attention function for physically correct lights. пре 10 година
  Ben Houston e0657dd8fb adopt convert between power - intensity for SpotLight used by Frostbite 3. пре 10 година
  Ben Houston 3ef827a8cb use lx rather than full name lux. пре 10 година
  Ben Houston f718cbd27f name emissive properly - it is emissiveRadiance. пре 10 година
  Ben Houston 56b3c8ab08 remove PI factor when using lightmaps in PHYSICAL_LIGHTS mode. пре 10 година
  Ben Houston 6725d218d4 remove punctual light approximation in physical lights. пре 10 година
  Ben Houston d12c75460b adopt better range of luxs for ambient luminous irradiance. пре 10 година
  Ben Houston 71734a0c4b add more realistic floor texture. add ambient irradiances based on solar measures. пре 10 година
  Ben Houston 630f1cabc8 polish physical_light example, slightly yellow light, better params. пре 10 година
  Ben Houston 709a8a37b8 clean up examples. пре 10 година
  Ben Houston 08055e6a1a add light.power to docs. пре 10 година
  Ben Houston 5d86e3a817 add ref for lumens. пре 10 година
  Ben Houston 23a93d42e9 ensure lambert shading still works. пре 10 година
  Ben Houston b93ba5ed56 improved physical lights example. пре 10 година
  Ben Houston bda2b2f831 basic physical lights example. пре 10 година
  Ben Houston 7557c591b8 better organization of physical lights in glsl. пре 10 година
  Ben Houston 6a42fa80fe update documentation to make clear the units of the lights intensity*color products. пре 10 година
  Ben Houston 0abbb037dd implement basic physical lights mode. пре 10 година
  Mr.doob 13b52bd62b Updated builds. пре 10 година
  Mr.doob ad2889d0b1 Merge pull request #8253 from tschw/revert7492 пре 10 година
  Mr.doob 871c75b854 Merge pull request #8252 from bhouston/improved_envmap_hdr пре 10 година
  Mr.doob 7798011a52 Merge pull request #8251 from bhouston/remove_unused_code пре 10 година
  Mr.doob de5c4a9aa4 Merge pull request #8250 from bhouston/inline_tonemapping пре 10 година
  Mr.doob 5ab08454ea Merge pull request #8245 from bhouston/premultiplied_alpha_on_materials пре 10 година
  Ben Houston 92698c4e3f clean up the blurry textures on tonemap example using anisotropic sampling. пре 10 година

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