Commit History

Autor SHA1 Mensaxe Data
  Ted Cipicchio 5d7807d556 Added alpha map fragment shader sources to the build includes. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 99585b6180 Shader fixes and build.py clean up. %!s(int64=11) %!d(string=hai) anos
  OpenShift guest 8fcb3c0616 add glsl changes %!s(int64=11) %!d(string=hai) anos
  Mr.doob 6d3415e206 Added THREE.CubeTexture. %!s(int64=11) %!d(string=hai) anos
  Mr.doob e45d64636d Moved CombinedCamera out of build. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 99c002a49b Renamed Points to PointCloud. See discussion in e58553d1ba2b32dd13b910d8ec3e82a3c8fa82b3. %!s(int64=11) %!d(string=hai) anos
  Mr.doob e58553d1ba Renamed ParticleSystem to Points and ParticleSystemMaterial to PointsMaterial. See #4726. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 3c49906e4d Removed THREE.Vertex. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 5e3b295184 Moved SceneLoader to examples. Motivated by #4739. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 2c89cd67e5 Moving WIP geometries to examples/js/wip. %!s(int64=11) %!d(string=hai) anos
  michael 8bb80a36ab Clean integration of skeletal Animation blending. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 3dfeb8a74c BufferGeometryManipulator to GeometryEditor. %!s(int64=12) %!d(string=hai) anos
  Mr.doob c0a0aef2ef Rescued Geometry. %!s(int64=12) %!d(string=hai) anos
  Mr.doob b827aaef25 Typed* to Proxy* %!s(int64=12) %!d(string=hai) anos
  Mr.doob d787de478b Reorganising files. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 47cdd49df2 Fixed dependencies and compiler warnings. %!s(int64=12) %!d(string=hai) anos
  James Baicoianu 547c34ad52 Added new typed/multi classes to package definitions %!s(int64=12) %!d(string=hai) anos
  James Baicoianu bb3b9e1342 Changed Geometry dependency order, removed Geometry99 %!s(int64=12) %!d(string=hai) anos
  James Baicoianu f998dcaad5 Experimental THREE.Geometry99 class with dynamic TypedVector proxy generators %!s(int64=12) %!d(string=hai) anos
  Mr.doob 590bc8fd6b New Geometry2 and IndexedGeometry2 approach. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 9858c27eaf BufferGeometryManipulator maybe? See #4386. %!s(int64=12) %!d(string=hai) anos
  Mr.doob be4757d0f6 So now Geometry2 basically adds helper arrays to BufferGeometry. %!s(int64=12) %!d(string=hai) anos
  Mr.doob cb99e38164 PlaneGeometry extending PlaneBufferGeometry. %!s(int64=12) %!d(string=hai) anos
  Mr.doob a05727b668 Moved wip classes out of src. %!s(int64=12) %!d(string=hai) anos
  Mr.doob a489c3061c Added THREE.Cache. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 60bf8fbf97 WebGLRenderer: Implemented RawShaderMaterial. Included example. Fixes #3121 and #4518. %!s(int64=12) %!d(string=hai) anos
  Mr.doob f549fedfc6 Experimenting with BufferAttribute. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 55b1bfef76 WebGLRenderer: Moved builProgram to WebGLProgram. %!s(int64=12) %!d(string=hai) anos
  Mr.doob e957060049 WebGLRenderer: getShader to THREE.WebGLShader. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 8adc048978 Experimenting with Geometry2 being an extension of BufferGeometry. %!s(int64=12) %!d(string=hai) anos

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