История коммитов

Автор SHA1 Сообщение Дата
  alteredq fbd12838b1 Added refractive mapping and mixing combination mode for the environment map and the underlying material. 15 лет назад
  alteredq 3ee99dc4c5 Added cube mapping to WebGLRenderer. Also added cube map example. Finally ;) 15 лет назад
  alteredq 59280c0cbb Fixed performance issue in WebGL version of materials test. We are back at 60 fps ;) 15 лет назад
  alteredq 5535f71130 Added checks for nonexisting face materials if MeshFaceMaterial is used. 15 лет назад
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