| Автор | SHA1 Сообщение | Дата |
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fbd12838b1 Added refractive mapping and mixing combination mode for the environment map and the underlying material. | 15 лет назад |
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3ee99dc4c5 Added cube mapping to WebGLRenderer. Also added cube map example. Finally ;) | 15 лет назад |
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59280c0cbb Fixed performance issue in WebGL version of materials test. We are back at 60 fps ;) | 15 лет назад |
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5535f71130 Added checks for nonexisting face materials if MeshFaceMaterial is used. | 15 лет назад |