Commit History

Autor SHA1 Mensaxe Data
  Ben Houston 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 %!s(int64=11) %!d(string=hai) anos
  Mr.doob 2761f1b161 Examples: Added setPixelRatio(). See #5627. %!s(int64=11) %!d(string=hai) anos
  Mr.doob ec3259270c Updated examples that could use PlaneBufferGeometry. %!s(int64=11) %!d(string=hai) anos
  Mr.doob b14d350067 Simplified example. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 90acb50601 Updated examples that relied on the position = position pattern. %!s(int64=11) %!d(string=hai) anos
  Mr.doob dd089570da Added Texture.DEFAULT_IMAGE. Different solution for #4559. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 9989f380fd Renamed all CubeGeometry instances. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 96ad117989 Removed physicallyBasedShading from examples and documentation. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 8cb7093b5a Face3ized more geometries. %!s(int64=12) %!d(string=hai) anos
  Mr.doob e2879a019e Updated some more examples. %!s(int64=13) %!d(string=hai) anos
  alteredq f9c2e9161d Fixed texture uniform in cloth example. %!s(int64=13) %!d(string=hai) anos
  alteredq ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. %!s(int64=13) %!d(string=hai) anos
  alteredq 4500c593dd Cleaned up custom stats.js styling in examples (thanks to @mrdoob for showing me this is possible ;). %!s(int64=13) %!d(string=hai) anos
  Mr.doob 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. %!s(int64=13) %!d(string=hai) anos
  Mr.doob fda0a0a80f Simplified AxisHelper. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 48fa575eab Made the cloth example "work" with CanvasRenderer. %!s(int64=13) %!d(string=hai) anos
  zz85 a8853b88ab Tweaked the cloth simulation example a little. %!s(int64=13) %!d(string=hai) anos
  Mr.doob a5a00cc52a Updated examples with three.min.js include. Closes #2229. %!s(int64=13) %!d(string=hai) anos
  alteredq fb6bf10724 Added support for three-valued material.side to WebGLRenderer. Changed corresponding examples. %!s(int64=13) %!d(string=hai) anos
  alteredq 55444fc7f4 Added @zz85's cloth simulation example. %!s(int64=13) %!d(string=hai) anos
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