Commit History

Autor SHA1 Mensaxe Data
  alteredq 19df092da9 Moved the rest of deferred pipeline from examples into DeferredHelper. %!s(int64=13) %!d(string=hai) anos
  alteredq ee53b015a0 Started to move deferred functionality out of examples into DeferredHelper. %!s(int64=13) %!d(string=hai) anos
  alteredq a938f0feb4 Removed shininess and specular intensity defines from deferred examples. %!s(int64=13) %!d(string=hai) anos
  alteredq c12109d753 Added specular color and shininess to color G-buffer in deferred shading examples. %!s(int64=13) %!d(string=hai) anos
  alteredq c0fb64deff Started to experiment with properties packing in geometry passes in deferred shading. %!s(int64=13) %!d(string=hai) anos
  alteredq 61c9e5f119 Replaced basic shader with custom shader in deferred shading. %!s(int64=13) %!d(string=hai) anos
  alteredq 3be2c266f3 Simplified bumpmap shader for deferred normal pass. %!s(int64=13) %!d(string=hai) anos
  alteredq 5f2ae7a597 Refactored deferred pointlights example to use common code with deferred morphs example. %!s(int64=13) %!d(string=hai) anos
  alteredq 8691c976b7 Some improvements to deferred shading example. %!s(int64=13) %!d(string=hai) anos
  alteredq e94980e3c2 Culling light proxies pixels that are behind the model in deferred shading example. %!s(int64=13) %!d(string=hai) anos
  alteredq 4c5c9cda6d Small optimizations in deferred shading example. %!s(int64=13) %!d(string=hai) anos
  alteredq 1697a4d63d Tweaked lighting pass in deferred shading example. %!s(int64=13) %!d(string=hai) anos
  alteredq 7473892198 Upgraded specular term in deferred shading example to physically based. %!s(int64=13) %!d(string=hai) anos
  alteredq b57234204b Added FXAA pass to deferred shading example. %!s(int64=13) %!d(string=hai) anos
  alteredq 797a786bde Added support for bump mapping to deferred rendering example. %!s(int64=13) %!d(string=hai) anos
  alteredq 5b2f3cf31f Refactored deferred rendering example to make it easier to use per-object depth and normal materials. %!s(int64=13) %!d(string=hai) anos
  alteredq 4031fdf08c Changed color pass material in deferred rendering example from MeshBasicMaterial to ShaderMaterial. %!s(int64=13) %!d(string=hai) anos
  alteredq c6d47f7d40 Less crazy eyes for deferred Ben. %!s(int64=13) %!d(string=hai) anos
  alteredq a47adccdd8 Added color pass to deferred shading example. %!s(int64=13) %!d(string=hai) anos
  alteredq a4303bcde1 Added specular term to deferred shading example. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 5b2ff93f2e Betteer yet, 50 lights. %!s(int64=13) %!d(string=hai) anos
  Mr.doob b861142a61 Increased number of light to 20 on the deferrer renderer example. %!s(int64=13) %!d(string=hai) anos
  alteredq 631eb61d4f Merged @MPanknin's deferred rendering example. %!s(int64=13) %!d(string=hai) anos
  Martin Panknin 65870b179d Added deferred point lights example %!s(int64=13) %!d(string=hai) anos
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