alteredq
|
8ec6317ef8
Added BufferGeometry for direct rendering from typed arrays.
|
%!s(int64=14) %!d(string=hai) anos |
Mr.doob
|
af2919bc17
Adding RenderableObject once again.
|
%!s(int64=14) %!d(string=hai) anos |
Mr.doob
|
ec00f298be
CanvasRenderer and SVGRenderer using single-material system.
|
%!s(int64=14) %!d(string=hai) anos |
Mr.doob
|
6b151b552e
Merging with @alteredq's experimental branches.
|
%!s(int64=14) %!d(string=hai) anos |
alteredq
|
a4665c770e
Small refactoring in morph attributes initialization plus some whitespace cleaning.
|
%!s(int64=15) %!d(string=hai) anos |
alteredq
|
59e5d7ada4
Small optimizations in attributes setting and some whitespace cleanup.
|
%!s(int64=15) %!d(string=hai) anos |
alteredq
|
adca3ad139
Small optimization: moved doubleSided and flipSided properties from Mesh up to Object3D.
|
%!s(int64=15) %!d(string=hai) anos |
alteredq
|
f221b853b7
Refactoring and optimizations in collision system and examples.
|
%!s(int64=15) %!d(string=hai) anos |
Mr.doob
|
8af4dd49c1
WebGLRenderer now uses material.transparent to determine whether a material is transparent or not.
|
%!s(int64=15) %!d(string=hai) anos |
Mr.doob
|
bf730ab966
Added base for new Loader.
|
%!s(int64=15) %!d(string=hai) anos |
Mikael Emtinger
|
f03f67da1c
Commit befor merge
|
%!s(int64=15) %!d(string=hai) anos |
Mikael Emtinger
|
b4b730c07d
Morph targets added
|
%!s(int64=15) %!d(string=hai) anos |
Mikael Emtinger
|
b2fa718d8d
Unmergable: commited to be able to merge with alterq.
|
%!s(int64=15) %!d(string=hai) anos |
Mr.doob
|
d1e3a9d872
Object3D::screenPosition ⟶ Object3D::positionScreen
|
%!s(int64=15) %!d(string=hai) anos |
Mr.doob
|
27dc056af4
Minor refactoring and clean up.
|
%!s(int64=15) %!d(string=hai) anos |
alteredq
|
b36cf734bd
Removed dirty flag from Quaternion.
|
%!s(int64=15) %!d(string=hai) anos |
Mr.doob
|
106db4c3f8
Object3D::autoUpdateMatrix ⟶ Object3D::matrixAutoUpdate
|
%!s(int64=15) %!d(string=hai) anos |
alteredq
|
313ce3ed94
More refactoring and optimizations.
|
%!s(int64=15) %!d(string=hai) anos |
alteredq
|
2ecbe2dec2
A lot of bugfixing and refactoring.
|
%!s(int64=15) %!d(string=hai) anos |
alteredq
|
cf37a8cc43
First integration step: something appeared on the screen ;)
|
%!s(int64=15) %!d(string=hai) anos |
Mr.doob
|
bffdc03cf1
`*.material`→ `*.materials`
|
%!s(int64=15) %!d(string=hai) anos |
Mr.doob
|
5e2c480b89
Implemented Frustum checking to `Projector::projectObjects` (thanks errynp)
|
%!s(int64=15) %!d(string=hai) anos |
Mr.doob
|
f50f42dde1
Commented out `Mesh::normalizeUVs`. Needs to be handled in the CanvasRenderer directly.
|
%!s(int64=15) %!d(string=hai) anos |
Mr.doob
|
584a8440fd
Merging with alteredq's branch.
|
%!s(int64=15) %!d(string=hai) anos |
Mr.doob
|
d961ee52c8
Started GeometryUtils class.
|
%!s(int64=15) %!d(string=hai) anos |
Mr.doob
|
3cdc007b90
* Fixed some minor issues handling opacity in hex colors
|
%!s(int64=15) %!d(string=hai) anos |
alteredq
|
406063d588
Added breaking of mesh into chunks of max 64K vertices (done in materials sorting step).
|
%!s(int64=15) %!d(string=hai) anos |
Mr.doob
|
1b1fb7affe
* Code clean up (yuicompressor doesn't throw a single warning :D) and some reformating
|
%!s(int64=15) %!d(string=hai) anos |
alteredq
|
79ab4bf2e6
Merged with mrdoob's branch. Got WebGLRenderer working again :)
|
%!s(int64=15) %!d(string=hai) anos |
unknown
|
60c2354424
Added OBJ -> Three.js converter.
|
%!s(int64=15) %!d(string=hai) anos |