История коммитов

Автор SHA1 Сообщение Дата
  Mikael Emtinger df36675640 Matrix4: 15 лет назад
  Mikael Emtinger 5c4131d366 Matrix4.lookAt: 15 лет назад
  Mr.doob f5e819fe14 Removed all the toString methods (saving 6kbytes) 15 лет назад
  alteredq e4f759c225 Optimized Matrix4.transpose and fixed performance test. 15 лет назад
  Mr.doob 446834ba35 Minor fixes and improvements. 15 лет назад
  Mr.doob 27dc056af4 Minor refactoring and clean up. 15 лет назад
  Mr.doob 033a372c70 Fixed Matrix4::scale 15 лет назад
  Mr.doob 059d0d7df2 Fixed Matrix4::setRotationFromEuler (using x,y,z order). 15 лет назад
  alteredq 7415759392 Added 3d sound support plus example. 15 лет назад
  Mr.doob 251a7d53b8 Figured out why Canvas/SVG wasn't rendering... someone changed camera.near/far to camera.zNear/zFar :P 15 лет назад
  alteredq 313ce3ed94 More refactoring and optimizations. 15 лет назад
  alteredq 2ecbe2dec2 A lot of bugfixing and refactoring. 15 лет назад
  alteredq f4fe695d9a First somehow working version ;). 15 лет назад
  alteredq cf37a8cc43 First integration step: something appeared on the screen ;) 15 лет назад
  alteredq 56fcd26ef3 Small optimizations: skipped flattening in 3x3 matrix inversion and uploading camera position uniform only for materials where it's used. 15 лет назад
  alteredq eced0ca840 Small performance optimizations in WebGLRenderer: skipping few more typed arrays setters. 15 лет назад
  alteredq 078b0977ae Few dirty performance optimizations. 15 лет назад
  alteredq 09571ee3d0 Partially merged szimek's pull request 15 лет назад
  astrodud 1bb5e6003a * memory and speed optimizations in Matrix4.flatten() 15 лет назад
  astrodud 67be8c84a1 small bug fix in the new Matrix4.rotationAxisAngleMatrix 15 лет назад
  alteredq 5e99c7b8f7 Simplified Matrix4: reused code from setters in creators. 15 лет назад
  alteredq 8f29cf0324 Prettified formatting of new Matrix4 set methods and also fixed implied globals in setRotAxis. 15 лет назад
  Mr.doob 5accd0cfd7 Brought back Object3D.rotationMatrix (Projector still uses it). 15 лет назад
  astrodud d8f6d06edf oops - fixed but in setRotX 15 лет назад
  astrodud 17ab97545e added Matrix4 "setter" functions: setTranslation, setScale, setRotX, setRotY, setRotZ, setRotAxis; to be used in optimizing Object3D.updateMatrix. 15 лет назад
  astrodud 22a1502174 slight speedup in Matrix4.makeInvert by cutting down object lookups 15 лет назад
  astrodud 151ff4394e slight speedup in Matrix4.rotationAngleAxisMatrix by cutting down object lookups and redundant multiplications 15 лет назад
  astrodud f3fd1bcfe6 slight speedup in Matrix4.determinant by cutting down object lookups 15 лет назад
  alteredq 08f6ceef15 Small optimizations to matrix math. 15 лет назад
  Mr.doob 5e2c480b89 Implemented Frustum checking to `Projector::projectObjects` (thanks errynp) 15 лет назад

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