تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Ben Houston 036147e203 geometry/object.clips -> geometry/object.animation 10 سال پیش
  Ben Houston 2f0287e052 simplify physical_shading example with new Animation clip support. 10 سال پیش
  Ben Houston e6795ff363 removing MorphAnimMesh from various examples. 10 سال پیش
  Ben Houston fa92cf1511 Merge branch 'dev' of git@github.com:mrdoob/three.js into modernAnimationSystem 10 سال پیش
  Mr.doob 481e79756b Examples: Replaced relevant Textures with CanvasTextures. 10 سال پیش
  Ben Houston ac5802cb00 get webgl_shader_physical animation working again. 10 سال پیش
  Mr.doob d1e7b1dc73 MorphNormals code clean up. 10 سال پیش
  Mr.doob 66d3eb0d36 Updated shadowMap calls. 10 سال پیش
  Mr.doob c0478beba3 Merge branch 'gammaFactor' of https://github.com/bhouston/three.js into dev 11 سال پیش
  Mr.doob 522203af01 Merge pull request #5809 from bhouston/remove_material_ambient 11 سال پیش
  Mr.doob 188b9b7019 Examples: Cleaned up setClearColor(). 11 سال پیش
  Ben Houston 1b940ff79f add gamma GUI to webgl_shading_physical.html. But it is slightly incorrect because the shaders are not properly recompiled upon gamma change. 11 سال پیش
  Ben Houston c5f777f493 fix issues #5 and #6 from @WestLangley's comment here: https://github.com/mrdoob/three.js/pull/5809#issuecomment-68329651 11 سال پیش
  Ben Houston 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 11 سال پیش
  Mr.doob 8eeb69a907 Fixed more examples on iOS. 11 سال پیش
  Mr.doob 2761f1b161 Examples: Added setPixelRatio(). See #5627. 11 سال پیش
  Mr.doob 0d872b4fc7 Updated examples to the new *Mapping API. 11 سال پیش
  Mr.doob d32676ba7e Simplified ShadowMapPlugin. 11 سال پیش
  Mr.doob ec3259270c Updated examples that could use PlaneBufferGeometry. 11 سال پیش
  Mr.doob 4d21b5bc5b WebGLRenderer: Removed autoUpdateObjects property. 11 سال پیش
  Mr.doob 9989f380fd Renamed all CubeGeometry instances. 12 سال پیش
  Mr.doob 386200f2f2 Removed alpha: false instances from examples. 12 سال پیش
  Mr.doob 96ad117989 Removed physicallyBasedShading from examples and documentation. 12 سال پیش
  Mr.doob e423808c75 Removed remaining clearColor/clearAlpha usage from examples. 12 سال پیش
  WestLangley 46a2244660 SpotLight.angle and SpotlightHelper cone size bug fixes 12 سال پیش
  Mr.doob 1b58bb4b54 Updated some more examples from setHSV to setHSL. 13 سال پیش
  Mr.doob 4276c9f588 Moved shaders in ShaderUtils.lib into ShaderLib. 13 سال پیش
  alteredq 7af978c4af Merged @MiiBond's shadow map bilinear filtering. 13 سال پیش
  MiiBond 0c899e055f Added shadow map type definitions and replaced shadowMapSoft boolean on the renderer with shadowMapType. The default type is THREE.PCFShadowMap, which amounts to the previous default of shadowMapSoft = true. A new type, THREE.PCFSoftShadowMap will enable bilinear filtering of the shadow in the shader for smoother results. 13 سال پیش
  alteredq dcdfed44cd Refactored EffectComposer, added setSize method. Changed examples with postprocessing to use setSize. 13 سال پیش

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