Historia zmian

Autor SHA1 Wiadomość Data
  alteredq 8ea0f27602 Refactored lines grid in materials_gl example. 15 lat temu
  alteredq 548c331519 Added crude lines support to WebGLRenderer. 15 lat temu
  alteredq a8416bc8c1 Fixed implied globals in WebGLRenderer lights rgb init. 15 lat temu
  alteredq 771674d705 Refactored Loader parameters to allow optional separate paths for texture and binary files. 15 lat temu
  Mr.doob c186b37be3 Pushed revision to 32. 15 lat temu
  alteredq ab360240dc Refactored common uniforms out from basic / lambert / phong shaders into UniformsLib. 15 lat temu
  alteredq ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. 15 lat temu
  alteredq ae60091a58 Small refactoring in WebGLRenderer. 15 lat temu
  alteredq dad635b64c Merged mrdoob's changes. 15 lat temu
  Mr.doob 9b755e827f Added "v2" uniform type to WebGLRenderer. 15 lat temu
  alteredq 06a977384d Synced with mrdoob's branch. 15 lat temu
  alteredq 6cfcdd1501 Moved MeshPhongMaterial out of ubershader. 15 lat temu
  alteredq 3cabd11849 Moved MeshBasicMaterial out of ubershader. 15 lat temu
  alteredq 0fe464c97a Refactored uniforms cloning into separate file so that it can be reused also for MeshShaderMaterials. 15 lat temu
  alteredq ecdbb2ef91 Fixed broken uniforms cloning. Fixed broken uqbiquity test. 15 lat temu
  Mr.doob 513563117b Added method `setClearColor( color, opacity )` to CanvasRenderer. 15 lat temu
  Mr.doob 3488a53798 Recompiled builds. 15 lat temu
  Mr.doob 7e1321d084 Trying to avoid merge conflicts... I'm sure it's not going to work... 15 lat temu
  Mr.doob 4a486f858a Added `uNormalScale` to normal shader. 15 lat temu
  alteredq 1722242ee1 Added cloning of uniforms for MeshShaderMaterial & co. 15 lat temu
  alteredq fb7788f0c6 Resurrected exponential fog as FogExp2. 15 lat temu
  alteredq 91b9539e02 Synced with mrdoob's branch. 15 lat temu
  alteredq 255c042b1e Added clear color parameter to WebGLRenderer constructor, also added setClearColor API call. 15 lat temu
  Mr.doob e46346c9ba Cleaned up CanvasRenderer/MeshDepthMaterial code. 15 lat temu
  Mr.doob fbf26158fb `Fog( color, density )` → `Fog( color, near, far )` 15 lat temu
  Mr.doob bffdc03cf1 `*.material`→ `*.materials` 15 lat temu
  alteredq 323228ac72 Added antialiasing parameter to WebGLRenderer constructor. 15 lat temu
  Mr.doob c39eca33ee Projector::projectScene now does a first pass through Projector::projectObject (which does frustum culling and object sorting). 15 lat temu
  alteredq 2c1e6a1368 Forgot to remove hardcoded fog color in shader. 15 lat temu
  alteredq 76a56f2f5c First attempt at fog ;) 15 lat temu

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