Histórico de commits

Autor SHA1 Mensagem Data
  Raoul v. R 4fc3af0994 Examples: use .texture of input render targets. (#8787) 9 anos atrás
  Mr.doob 173caa387a stats.js usage clean up 9 anos atrás
  Ben Houston (Clara.io) cc2373f486 PMREM bug fixes 9 anos atrás
  WestLangley f70369a928 Examples: three.min.js -> three.js 9 anos atrás
  Ben Houston 2f4660ab5d clean up materials_envmaps_hdr. 9 anos atrás
  Ben Houston dfd876dff2 finer grain timing. 9 anos atrás
  Ben Houston a723e8ba01 better defaults, better background and text colors. 10 anos atrás
  Ben Houston 9c794f6444 add exposure control to envmaps_hdr example. add async texture loading. clean up. 10 anos atrás
  Ben Houston c9df8b5bbf remove commented code. 10 anos atrás
  Ben Houston f7a073d4a6 self-shadowing of envmap_hdr torus. 10 anos atrás
  Ben Houston 226eef60c9 Add ability to switch between LDR, HDR and RGBM textures in envmap_hdr example. 10 anos atrás
  Mr.doob 1b974c0158 webgl_materials_envmaps_hdr: clean up 10 anos atrás
  Mr.doob 2cb798d23c webgl_materials_envmaps_hdr: enabled shadow 10 anos atrás
  Mr.doob bd4025108d webgl_materials_envmaps_hrd: fixed DAT.GUI and cleaned up. 10 anos atrás
  Ben Houston 2207b21c7d better description of example 10 anos atrás
  Ben Houston 6fb992dc93 rename PMREM_CubeUVPacker -> PMREMCubeUVPacker 10 anos atrás
  Ben Houston 208b281507 use Unsigned for envmap hdr demo, seems to look nice and work on all devices. 10 anos atrás
  Ben Houston 589e84a476 remove anti-aliasing + alpha from WebGLRenderer in envmap hdr example. 10 anos atrás
  Ben Houston 964e08beef fix bug in encodings.glsl 10 anos atrás
  Ben Houston 707d3a45a9 auto-detect available buffer types. 10 anos atrás
  Ben Houston 53dc66c7de better resizing of envMap_hdr example. 10 anos atrás
  Ben Houston a21fd992ac add a ground plane to make it obvious there is a spot light on the object. 10 anos atrás
  Ben Houston 6c6f566c22 more example cleanup. 10 anos atrás
  Ben Houston e154426636 cleaning up example of envmap_hdr 10 anos atrás
  Ben Houston 363c0b7c21 clean up envMap hdr example and related files. 10 anos atrás
  Ben Houston 4c1eaac555 float and half HDR CUbe Maps load and are properly generated. Something wrong when using RGBE encoding. 10 anos atrás
  Ben Houston 4bf3b5806f more work on PMREM - split out Encodings.js, Half.js 10 anos atrás
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