Историја ревизија

Аутор SHA1 Порука Датум
  alteredq ecdbb2ef91 Fixed broken uniforms cloning. Fixed broken uqbiquity test. пре 15 година
  Mr.doob 513563117b Added method `setClearColor( color, opacity )` to CanvasRenderer. пре 15 година
  Mr.doob 3488a53798 Recompiled builds. пре 15 година
  Mr.doob 7e1321d084 Trying to avoid merge conflicts... I'm sure it's not going to work... пре 15 година
  Mr.doob 897a2938c5 Merged with alteredq's normal shader improvements. пре 15 година
  Mr.doob 4a486f858a Added `uNormalScale` to normal shader. пре 15 година
  alteredq 1722242ee1 Added cloning of uniforms for MeshShaderMaterial & co. пре 15 година
  alteredq fb7788f0c6 Resurrected exponential fog as FogExp2. пре 15 година
  alteredq 6e91de5d8a Added diffuse map to normal map shader. Changed Lee Perry-Smith demo to use normal map shader. пре 15 година
  alteredq 91b9539e02 Synced with mrdoob's branch. пре 15 година
  alteredq 255c042b1e Added clear color parameter to WebGLRenderer constructor, also added setClearColor API call. пре 15 година
  Mr.doob e46346c9ba Cleaned up CanvasRenderer/MeshDepthMaterial code. пре 15 година
  Mr.doob fbf26158fb `Fog( color, density )` → `Fog( color, near, far )` пре 15 година
  Mr.doob bffdc03cf1 `*.material`→ `*.materials` пре 15 година
  alteredq 323228ac72 Added antialiasing parameter to WebGLRenderer constructor. пре 15 година
  Mr.doob c39eca33ee Projector::projectScene now does a first pass through Projector::projectObject (which does frustum culling and object sorting). пре 15 година
  alteredq 2c1e6a1368 Forgot to remove hardcoded fog color in shader. пре 15 година
  alteredq 76a56f2f5c First attempt at fog ;) пре 15 година
  Mr.doob 02f81a26f4 Merging with alteredq's branch. пре 15 година
  Mr.doob 5e2c480b89 Implemented Frustum checking to `Projector::projectObjects` (thanks errynp) пре 15 година
  Mr.doob c13377d736 Added crappy grass WebGL example. пре 15 година
  Mr.doob a648315604 WebGLRenderer2 finally handles big geometries ^^ пре 15 година
  alteredq 5e74c741c1 Retired MeshCubeMaterial: replaced it with MeshShaderMaterial "cube" defined in ShaderUtils. пре 15 година
  alteredq 3faf6566e3 Experimenting with Fresnel demo using just MeshShaderMaterials. пре 15 година
  alteredq d14ed35ae5 Synced with mrdoob's branch. пре 15 година
  alteredq 2163691b59 Fixed subtle yet brutal bug also known as "don't mess with streams" ;) пре 15 година
  Mr.doob 15262507bd Added a sort parameter to Projector.projectObjects and Projector.projectScene. пре 15 година
  alteredq 3b54505959 Synced with mrdoob's branch. пре 15 година
  Mr.doob fca3aec67d Fixed `Projector::projectObjects`. пре 15 година
  Mr.doob 3b54cf7918 Projector now checks for object.visible before projecting (alteredq: better late than never :P) пре 15 година

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