Historique des commits

Auteur SHA1 Message Date
  alteredq ef29a8e352 Made FlyControls and RollControls work. Fixed more examples. il y a 14 ans
  Mr.doob ad31ff1214 Fixed the rest of the examples. il y a 14 ans
  Mr.doob 25d6480cf6 Fixed yet more examples. il y a 14 ans
  alteredq db78ffe003 Some more Math.PI instead of magic numbers. il y a 14 ans
  Mr.doob bbb65a768c Updated HTML of the rest of the examples. il y a 14 ans
  Mr.doob 19d8261174 More examples clean up. il y a 14 ans
  Mr.doob a940f05427 Updated examples with the new `.add`/`.remove` methods. il y a 14 ans
  alteredq 59bfd81150 Added MaskPass to postprocessing and clearTarget to WebGLRenderer. il y a 14 ans
  alteredq 797530e4f7 Moved 2d filter shaders from ShaderUtils to ShaderExtras. il y a 14 ans
  alteredq 10e12a8305 Added generic ShaderPass. Removed SepiaPass, ScreenPass, VignettePass. Added bleachbypass shader. Simplified multi-composer pipeline in postprocessing example. il y a 14 ans
  alteredq ff09a492bb Refactored postprocessing out of examples into own set of classes. il y a 14 ans
  alteredq 495de75ff2 Added OrthoCamera. il y a 14 ans
  Mr.doob bfdb10a85a Updated all examples so they use the renamed geometry classes. il y a 14 ans
  Mr.doob 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) il y a 14 ans
  Mr.doob e8847848ad Merging with alteredq's branch. il y a 14 ans
  alteredq a719d289cc Fixed broken ribbons example. il y a 15 ans
  Mr.doob 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. il y a 15 ans
  alteredq 49872b2afd Disabled antialias for examples that use full-screen postprocessing. il y a 15 ans
  Mr.doob 5abbcec449 That trickery isn't needed anymore. il y a 15 ans
  alteredq c61f89ba14 Brought back bloom. il y a 15 ans
  alteredq 2294094adf Cleaned up a bit WebGLRenderer. il y a 15 ans
  Mr.doob f2af3864cc Matrix4 public and static methods clean up. il y a 15 ans
  Mr.doob 33610b4a11 Adapted Projector and CanvasRended to use camera.matrixWorldInverse. il y a 15 ans
  alteredq cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. il y a 15 ans
  Mr.doob c7aa2ab3d1 Object3D::localMatrix ⟶ Object3D::matrix il y a 15 ans
  alteredq ab8b63f9e3 Fixed ribbons example. il y a 15 ans
  Mr.doob fef3c084b1 Changed build setup: il y a 15 ans
  Mr.doob 9297fb975e All examples now use RequestAnimationFrame.js (pheww!) il y a 15 ans
  Mr.doob 106db4c3f8 Object3D::autoUpdateMatrix ⟶ Object3D::matrixAutoUpdate il y a 15 ans
  Mr.doob 4912f59cc6 Compiled new build. il y a 15 ans

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