Commit History

Autor SHA1 Mensaxe Data
  Takahiro f9190b50fa Revert "Fix diffuse shader code of Specular-Glossiness" %!s(int64=8) %!d(string=hai) anos
  Takahiro 037d33b623 Revert "Rename specular2 with specular of MeshStandardMaterialSG" %!s(int64=8) %!d(string=hai) anos
  Takahiro 63c7cdee80 Revert "Rename specular2 with specular in GLTF2Loader" %!s(int64=8) %!d(string=hai) anos
  Takahiro 10d76dc296 Revert "Glossiness support in serialization/deserialization" %!s(int64=8) %!d(string=hai) anos
  Takahiro 60c42eca3f Revert "Remove USE_SPECULAR2MAP from shader" %!s(int64=8) %!d(string=hai) anos
  Takahiro 61e2ddbf05 Revert "Remove MeshStandardMaterialCommon, Revert MeshStandardMaterial, and let MeshStandardMaterialSG inherit MeshStandardMaterial" %!s(int64=8) %!d(string=hai) anos
  Takahiro c451782dc0 Merge branch 'dev' into SpecularGlossiness %!s(int64=8) %!d(string=hai) anos
  Mr.doob ae6007a58c Merge pull request #11139 from donmccurdy/feat-gltf-uv2-shaders %!s(int64=8) %!d(string=hai) anos
  Mr.doob 40e5f338c2 Merge pull request #11141 from Mugen87/dev %!s(int64=8) %!d(string=hai) anos
  Mr.doob 667509d172 Merge pull request #11137 from bhouston/ibl_variations %!s(int64=8) %!d(string=hai) anos
  Mugen87 971aac7b08 Geometry: Fixed #11140 %!s(int64=8) %!d(string=hai) anos
  Don McCurdy b44ab326b8 [glTF] Patch uv2 naming for shaders. %!s(int64=8) %!d(string=hai) anos
  Ben Houston b98a2f51aa add IBL maps to the physical and standard variations to better catch bugs with IBL. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 532c223dde Merge pull request #11136 from Mugen87/dev %!s(int64=8) %!d(string=hai) anos
  Mugen87 a74cdd1fad Editor: Fixed #10601 %!s(int64=8) %!d(string=hai) anos
  Mr.doob e557ad2fe4 Updated builds. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 8c72ccc75a WebGLRenderer: Moved layer test to renderObject. See #11083. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 47af6d663d Renamed webvr_shadow to webvr_sandbox. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 94372af5ba WEBVR.getButton(): Better check. %!s(int64=8) %!d(string=hai) anos
  Mr.doob a4e2230f2f WEBVR.getButton() now expects VRDisplay. %!s(int64=8) %!d(string=hai) anos
  Mr.doob c482bcb854 Fixed typo. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 1ccb81b48e Improved webvr_daydream webvr handling. %!s(int64=8) %!d(string=hai) anos
  Mr.doob c311e67ac0 Clean up. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 6bf939fbb3 WebVR: Clean up. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 65697bbeae WebVR: getVRDisplays() returns [] in Android if Chrome VR Services is not installed. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 300039552d Merge pull request #11127 from stevenvergenz/feature/gltf-uv2 %!s(int64=8) %!d(string=hai) anos
  Mr.doob 1a1311c24a Updated builds. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 43d6053fc7 BufferGeometryLoader/ObjectLoader: Avoid unnecessary object allocations. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 50b433ec10 FileLoader/ImageLoader/ObjectLoader: call itemEnd on error. See #11125. %!s(int64=8) %!d(string=hai) anos
  Steven Vergenz d1e2a494d8 Parse second UV channel %!s(int64=8) %!d(string=hai) anos

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