Commit Verlauf

Autor SHA1 Nachricht Datum
  Mr.doob a35b35fde9 * `examples/geometry/primitives` ⟶ `src/extras/primitives` vor 15 Jahren
  alteredq 7c26e04c7a Refactored common functionality out of ascii and binary loaders. vor 15 Jahren
  alteredq a0fa2ae3dd Optimized binary model format to use indexed UVs. Updated OBJ slim converter and Loader accordingly. vor 15 Jahren
  alteredq 188f36be5d Optimized ASCII model format to use indexed UVs. Updated OBJ slim converter and Loader accordingly. vor 15 Jahren
  alteredq 514a2e6135 Merged with latest changes in mrdoob's branch. All hex colors should be now without baked opacity. vor 15 Jahren
  alteredq 0cb79310e5 Added experimental binary mesh loader. Updated OBJ converter and examples accordingly. vor 15 Jahren
  alteredq 5192428f25 Added Loader class providing both asynchronous JS and web worker based loading of models. vor 15 Jahren
  alteredq 88c5d3e571 Forgot to build one-file version and to bump up version number. vor 15 Jahren
  alteredq 1fae823482 Quick and dirty fix for OBJ converter demo: don't do backface culling to get back floor mesh that disappeared (turning it upside down gets ugly lighting). vor 15 Jahren
  alteredq b150a74755 Synced with mrdoob's branch. vor 15 Jahren
  alteredq 1c35d90fd7 Added handling of multiple lights to WebGLRenderer. vor 15 Jahren
  Mr.doob c0d14df4a8 * Fixed examples that were still using scene.add() vor 15 Jahren
  Mr.doob 1b1fb7affe * Code clean up (yuicompressor doesn't throw a single warning :D) and some reformating vor 15 Jahren
  alteredq 79ab4bf2e6 Merged with mrdoob's branch. Got WebGLRenderer working again :) vor 15 Jahren
  alteredq b6904f3d72 Added Blinn-Phong material for WebGLRenderer. vor 15 Jahren
  Mr.doob 7464f5ff97 * MeshBitmapUVMappingMaterial -> MeshBitmapMaterial. Second param is mode, which is THREE.MeshBitmapMaterialMode.UVMAPPING by default. vor 15 Jahren
  alteredq 1de8e6fd2a Disabled point light, now that it works also in WebGL, not to have red people :). vor 15 Jahren
  alteredq dde831bf6f Extended CanvasRenderer to be able to handle decals (MeshBitmapUVMappingMaterials as secondary materials). vor 15 Jahren
  alteredq 396d8d1cec Added male model to OBJ converter example. vor 15 Jahren
  unknown 60c2354424 Added OBJ -> Three.js converter. vor 15 Jahren
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