Commit Verlauf

Autor SHA1 Nachricht Datum
  alteredq 3ebd18d26e Added returning of face index to Ray. vor 13 Jahren
  Mr.doob e1e4a0abd4 Updated builds. vor 13 Jahren
  Mr.doob 987602dc0c Normalizing DirectionalLight in CanvasRenderer and SVGRenderer. Fixes #2071. vor 13 Jahren
  alteredq beaa18b652 Fixed ImageUtils.loadTexture that got broken when it was changed to use ImageLoader. vor 13 Jahren
  alteredq 7dd4dd0b73 Started to clean up broken materials. vor 13 Jahren
  Mr.doob ee7d002aa8 Updated builds. vor 13 Jahren
  alteredq 7b7947d8a3 Fixed handling of doubleSided / flipSided in DepthPassPlugin. vor 13 Jahren
  alteredq b838b38f47 Moved doubleSided / flipSided properties from Object3D into Material. vor 13 Jahren
  Mr.doob 686c8eff10 Reverted PlaneGeometry XY to XZ change. vor 13 Jahren
  Mr.doob 902c47a17c Renamed objectMatrix to modelMatrix for consistency. vor 13 Jahren
  alteredq aa5918fbb8 Added support for metal flag to normal map shader. vor 13 Jahren
  alteredq 672ae308c2 First stab at skinning in normal map shader. vor 13 Jahren
  alteredq 13a665d444 Refactored normal map shader: fixed displacement mapping, made it toggleable, saved one varying. vor 13 Jahren
  alteredq a2f0cf06a0 Changed normal map shader to be per-pixel. vor 13 Jahren
  alteredq c5d85fe632 Use smaller bone texture size for models with smaller skeletons. vor 13 Jahren
  alteredq 80bc18fba6 Added shadow casting for SkinnedMeshes. vor 13 Jahren
  alteredq f75b34db18 Added SpotLight support to normal map shader. vor 13 Jahren
  alteredq a2ca7ab989 Added computeTangents to BufferGeometry. vor 13 Jahren
  alteredq 01c31ae972 Big refactoring of BufferGeometry and CTMLoader: moved GL buffers initialization from loader into renderer, no more GL context dependency in loader. vor 13 Jahren
  alteredq 15a3f8e92b Added computeVertexNormals to BufferGeometry. vor 13 Jahren
  alteredq 13608078b6 Moved computeBoundingSphere and computeBoundingBox from CTMLoader into BufferGeometry. vor 13 Jahren
  alteredq c33d345415 Merged branch 'dev' into unflip vor 13 Jahren
  alteredq 098d3edab8 Added dynamic updating of BufferGeometry. Added BufferGeometry.applyMatrix. Added Matrix4.multiplyVector3Array. vor 13 Jahren
  alteredq f734e10154 Unflipped sprites. vor 13 Jahren
  alteredq 8835e7ae98 Do not flip images used in cube textures. vor 13 Jahren
  alteredq 825715b355 Unflipped CubeGeometry. vor 13 Jahren
  alteredq 0ae588c19c More "Fixing V business": changed PlaneGeometry, SphereGeometry, reconverted OBJ assets. vor 13 Jahren
  alteredq fb81d8f97b Made image flipping controllable by Texture.flipY flag. vor 13 Jahren
  Mr.doob 525b91e2d7 Moved constants to Three.js as per discussion in ab6e9f75f3ed035f7e2676fa9c3698e520cad09e. vor 13 Jahren
  alteredq 8f27f6d528 Quick-and-dirty constant clashing fix. vor 13 Jahren

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