История коммитов

Автор SHA1 Сообщение Дата
  Mr.doob 2a5db1e9f1 Updated builds. 13 лет назад
  Mr.doob 888042bd46 Updated builds. 13 лет назад
  Mr.doob 1777dea77c Updated builds. 13 лет назад
  Mr.doob ddef07a18c r53 13 лет назад
  Mr.doob 95238b00de GeometryUtils.clone() to geometry.clone() 13 лет назад
  alteredq 261869ac0a Removed remaining traces of geometry.materials 13 лет назад
  alteredq bd7d3fb6de Added GeometryUtils.removeMaterials 13 лет назад
  alteredq b11e457e6a Fixed loading of models which were using normalmap materials inside MeshFaceMaterials. 13 лет назад
  alteredq a7993230af Fixed SceneLoader and scene example. 13 лет назад
  Mr.doob 41aa5e352a Updated HemisphereLightHelper using new MeshFaceMaterial. 13 лет назад
  Mr.doob b5a1321a29 BinaryLoader return materials in callback too. 13 лет назад
  Mr.doob 1abc24587e Removing geometry.materials and returning materials from JSONLoader. 13 лет назад
  Mr.doob 2922ff6aeb Updated some examples to the new MeshFaceMaterial usage. 13 лет назад
  Mr.doob 1041b54791 Removed materials and sides from CubeGeometry. 13 лет назад
  Mr.doob 5a7aa01cd5 Refactored Minecraft demo. 13 лет назад
  alteredq 3e4339f3dc Added handling of MeshFaceMaterial.materials to scene format / SceneLoader. 13 лет назад
  alteredq 6fb5b91c4a Updated scene format to use singular "material" property instead of "materials" array for meshes. 13 лет назад
  alteredq 88604b4a0a Testing the impact of normalization of transformed normals in vertex shaders (phong, normal, normalmap, skin simple). 13 лет назад
  alteredq d5e032b979 Fixed implications of new MeshFaceMaterial.materials at multiple places (Ray, Projector, ShadowMapPlugin, DepthPassPlugin). 13 лет назад
  alteredq 85f06ba4f3 Refactored MeshFaceMaterial.materials handling. 13 лет назад
  alteredq 8b047873b9 Updated builds. 13 лет назад
  alteredq b3428102e8 Removed check for WebGLRenderer in ShaderUtils. 13 лет назад
  alteredq ab085277e2 Simplified cube and fresnel shaders. 13 лет назад
  alteredq 426f37929d Updated DepthPassPlugin to be able to handle skinning. 13 лет назад
  alteredq 36d2494d59 Renamed nWorld => worldNormal in shaders. 13 лет назад
  alteredq 886ba4de3e Renamed mPosition => worldPosition in shaders. 13 лет назад
  alteredq 80dd93a86b Renamed spotLightAngle uniforms to spotLightAngleCos. 13 лет назад
  alteredq 5cb7155208 Added clamping to spotLight term in shaders. 13 лет назад
  alteredq b5390e9395 Added area weighted vertex normals computation to Geometry. 13 лет назад
  alteredq 748159e4f1 Transplanted @WestLangley's normal matrix fix from Geometry.applyMatrix to BufferGeometry. 13 лет назад

粤ICP备19079148号