Commit History

Author SHA1 Message Date
  alteredq 495de75ff2 Added OrthoCamera. 14 years ago
  Mr.doob 45fa8fff48 Ray.js: Now ignores objects behind origin and also faces behind origin (using the centroid). 14 years ago
  Mr.doob 6e5d049045 Ray.js: Probably better without any extra checks. 14 years ago
  Mr.doob a07bc88ae0 Ray.js: The bounding sphere check wasn't considering flipSided/doubleSided when the origin was inside the sphere. 14 years ago
  Mr.doob ee80c958a1 TorusGeometry: Proper vertex and face normal calculation. 14 years ago
  alteredq 692b392750 Refactored Matrix4 compose / decompose to reduce memory consumption (untested). 14 years ago
  alteredq e59aefce8e Merge remote-tracking branch 'remotes/mrdoob/dev' into dev 14 years ago
  Mr.doob f4d6cb1f16 Cleaned up collada example. 14 years ago
  alteredq 087b6090b0 Trying to hack around shared texture trouble in mixed renderer examples. 14 years ago
  Mr.doob 714e9ec302 REVISION++ 14 years ago
  Mr.doob 5bbb1327e9 Fixed CanvasRenderer clearColor with opacity. Now follows WebGL behaviour. (thx @sebleedelisle) 14 years ago
  alteredq 822b52e07b Rebuild libs. 14 years ago
  Mr.doob 0b910d7c31 * Simplified THREE.Color. 14 years ago
  alteredq 6447455ed2 Put back proper Texture clone lost in merge. 14 years ago
  Mr.doob 1578a27d33 Updated constructor position and buils. 14 years ago
  alteredq 77341c86b1 First attempt at shadow mapping (work-in-progress). 14 years ago
  alteredq 5793675853 Rebuild libs. 14 years ago
  Mr.doob d141ea8577 Added CORS support to ImageUtils. 14 years ago
  alteredq c32f89a1d8 Updated builds. 14 years ago
  alteredq a4397e2a4c Updated Blender normal map pipeline to handle also specular and AO maps. 14 years ago
  Mr.doob 7593b8d58a REVISION++ 14 years ago
  Mr.doob a5b7ea85a9 Removed Sound object and SoundRenderer. 14 years ago
  Mr.doob 2429806888 Updated builds. 14 years ago
  Mr.doob 176d0f2884 Merging with @alteredq's branch. 14 years ago
  Mr.doob 19bf382881 Updated builds. 14 years ago
  Mr.doob 4b2de9b91d Reverted to proper Matrix4.multiply() (thanks @lukem1) 14 years ago
  Mr.doob 89a4d0e51c Fixed Ray.js distance calculation so it uses world position. 14 years ago
  Mr.doob f25822bbbb Updated builds. 14 years ago
  Mr.doob bd067242da Updated builds. 14 years ago
  alteredq 70f417b8f9 Merged with mrdoob's branch. 14 years ago

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