Commit History

Autor SHA1 Mensaxe Data
  Gourav N S S e584798c6a WebXR: Added model caching to XRHandModelFactory. (#33252) hai 1 mes
  Michael Herzog caddbf4cd8 JSDoc: More import sections. (#30860) hai 1 ano
  Samuel Rigaud c423179854 Docs: fix some types (#30723) hai 1 ano
  Michael Herzog aec32f75f8 Docs: More JSDoc. (#30686) hai 1 ano
  hybridherbst d25f42759d WebXR: optional `onLoad` callback when loading hands or controllers (#27544) %!s(int64=2) %!d(string=hai) anos
  hybridherbst 08b7401eb5 [XR] Feat: Allow passing GLTFLoader into OculusHandModel/XRHandMeshModel (#25013) %!s(int64=3) %!d(string=hai) anos
  Michael Herzog 144c217b26 More clean up. (#23380) %!s(int64=4) %!d(string=hai) anos
  Mr.doob 9db9ac8716 XRHandMeshModel: Removed material.side workaround. (Fixed in 1.0.8) %!s(int64=5) %!d(string=hai) anos
  Mr.doob 571347f504 Fixed code WebXR Hands code. %!s(int64=5) %!d(string=hai) anos
  Michael Herzog a51bed7e85 Examples: Clean up. (#21794) %!s(int64=5) %!d(string=hai) anos
  Tianrui "Felix" Zhang 29dd2170cb Fixing Oculus hands rendering broken by recent WebXR Hands API change (#21712) %!s(int64=5) %!d(string=hai) anos
粤ICP备19079148号