mrdoob
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8d4f7b81b0
E2E: Tighten pixel diff tolerance and refresh screenshots (#33389)
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2 päivää sitten |
mrdoob
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56446ce283
Examples: Migrate royal_esplanade examples to UltraHDRLoader (#32380)
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4 kuukautta sitten |
mrdoob
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0fff585961
PMREMGenerator: Improve GGX VNDF accuracy and match Blender roughness (#32311)
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4 kuukautta sitten |
mrdoob
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f2d10b816a
PMREM: Implement GGX VNDF importance sampling (#32114)
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5 kuukautta sitten |
mrdoob
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b839e0096d
E2E: Improved robustness (#32091)
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5 kuukautta sitten |
Michael Herzog
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79621cf906
WebGLCubeMaps: Increase size of internal cube maps. (#27530)
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2 vuotta sitten |
Michael Herzog
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2898b205dd
WebGLRenderer: Use inline tone mapping only when rendering to screen. (#26371)
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2 vuotta sitten |
Michael Herzog
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592d165c25
Examples: More usage of `useLegacyLights=false`. (#26284)
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2 vuotta sitten |
Mr.doob
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15be6a139e
Updated screenshots.
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4 vuotta sitten |
Mr.doob
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d5b7409043
Updated webgl_postprocessing_3dlut screenshot.
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5 vuotta sitten |
Mr.doob
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bf9d23f945
Updated webgl_postprocessing_3dlut screenshot.
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5 vuotta sitten |