Michael Herzog
|
caddbf4cd8
JSDoc: More import sections. (#30860)
|
il y a 10 mois |
Michael Herzog
|
84adf2a22d
Docs: Clean up. (#30793)
|
il y a 11 mois |
Samuel Rigaud
|
95639133d5
Pass: improve types (#30789)
|
il y a 11 mois |
Michael Herzog
|
9661ceafc8
Docs: More JSDoc. (#30733)
|
il y a 11 mois |
samposoft
|
7b21022e42
fix CustomToneMapping in Post Processing OutputPass and OutputShader (#30335)
|
il y a 1 an |
WestLangley
|
7b690028d5
Simplify nomenclature (#29093)
|
il y a 1 an |
Michael Herzog
|
ddecdd14ba
WebGLRenderer: Rename `KhronosNeutralToneMapping` to `NeutralToneMapping`. (#27717)
|
il y a 2 ans |
Emmett Lalish
|
996903f37a
WebGLRenderer: Add Support for Khronos Neutral Tone Mapping (#27668)
|
il y a 2 ans |
Garrett Johnson
|
e041e082b7
WebGLRenderer: Add support for AgX Tone Mapping (#27366)
|
il y a 2 ans |
WestLangley
|
7f351a0d21
Shaders: add shader name (#27014)
|
il y a 2 ans |
Cody Bennett
|
5f2e8355d3
OutputShader: Cleanup. (#26990)
|
il y a 2 ans |
Don McCurdy
|
24ccd56fcb
WebGLRenderer: Support "Linear Display P3" working color space and "Display P3" unlit rendering (#26644)
|
il y a 2 ans |
Michael Herzog
|
7fa8637df3
OutputPass: Extract renderer settings. (#26380)
|
il y a 2 ans |
Michael Herzog
|
2898b205dd
WebGLRenderer: Use inline tone mapping only when rendering to screen. (#26371)
|
il y a 2 ans |
Michael Herzog
|
6c7ff7addf
Examples: Introduce `OutputPass`. (#26102)
|
il y a 2 ans |