mrdoob
|
b839e0096d
E2E: Improved robustness (#32091)
|
4 months ago |
Michael Herzog
|
5e4214dc7b
NodeMaterial: Add `setupOutgoingLight()`. (#28941)
|
1 year ago |
sunag
|
3d65226309
WebGPURenderer: PostProcessing + GaussianBlurNode + QuadMesh (#27369)
|
2 years ago |
mrdoob
|
22a18f43a6
Updated screenshots of the WebGPU examples working with the WebGL2 backend. (#26677)
|
2 years ago |
sunag
|
f3e92d7172
WebGPU & NodeMaterial: ComputeNode (#23905)
|
3 years ago |
sunag
|
70b9ae878c
NodeMaterial: CubeTexture WebGPU and WebGL (#23743)
|
3 years ago |
Mr.doob
|
7f802ff548
Examples: Added screenshot for webgpu_instance_uniform
|
5 years ago |
sunag
|
9b443e3270
add example webgpu_instance_uniform
|
5 years ago |