// ThreeDebug.js r31 - http://github.com/mrdoob/three.js var THREE=THREE||{};THREE.Color=function(a){this.autoUpdate=true;this.setHex(a)}; THREE.Color.prototype={setRGB:function(a,b,g){this.r=a;this.g=b;this.b=g;if(this.autoUpdate){this.updateHex();this.updateStyleString()}},setHex:function(a){this.hex=~~a&16777215;if(this.autoUpdate){this.updateRGBA();this.updateStyleString()}},updateHex:function(){this.hex=~~(this.r*255)<<16^~~(this.g*255)<<8^~~(this.b*255)},updateRGBA:function(){this.r=(this.hex>>16&255)/255;this.g=(this.hex>>8&255)/255;this.b=(this.hex&255)/255},updateStyleString:function(){this.__styleString="rgb("+~~(this.r*255)+ ","+~~(this.g*255)+","+~~(this.b*255)+")"},toString:function(){return"THREE.Color ( r: "+this.r+", g: "+this.g+", b: "+this.b+", hex: "+this.hex+" )"}};THREE.Vector2=function(a,b){this.x=a||0;this.y=b||0}; THREE.Vector2.prototype={set:function(a,b){this.x=a;this.y=b;return this},copy:function(a){this.x=a.x;this.y=a.y;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;return this},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;return this},unit:function(){this.multiplyScalar(1/this.length());return this},length:function(){return Math.sqrt(this.x* this.x+this.y*this.y)},lengthSq:function(){return this.x*this.x+this.y*this.y},negate:function(){this.x=-this.x;this.y=-this.y;return this},clone:function(){return new THREE.Vector2(this.x,this.y)},toString:function(){return"THREE.Vector2 ("+this.x+", "+this.y+")"}};THREE.Vector3=function(a,b,g){this.x=a||0;this.y=b||0;this.z=g||0}; THREE.Vector3.prototype={set:function(a,b,g){this.x=a;this.y=b;this.z=g;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;return this},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;this.z+=a.z;return this},addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;return this}, cross:function(a,b){this.x=a.y*b.z-a.z*b.y;this.y=a.z*b.x-a.x*b.z;this.z=a.x*b.y-a.y*b.x;return this},crossSelf:function(a){var b=this.x,g=this.y,d=this.z;this.x=g*a.z-d*a.y;this.y=d*a.x-b*a.z;this.z=b*a.y-g*a.x;return this},multiply:function(a,b){this.x=a.x*b.x;this.y=a.y*b.y;this.z=a.z*b.z;return this},multiplySelf:function(a){this.x*=a.x;this.y*=a.y;this.z*=a.z;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;return this},divideScalar:function(a){this.x/=a;this.y/=a;this.z/= a;return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z},distanceTo:function(a){var b=this.x-a.x,g=this.y-a.y;a=this.z-a.z;return Math.sqrt(b*b+g*g+a*a)},distanceToSquared:function(a){var b=this.x-a.x,g=this.y-a.y;a=this.z-a.z;return b*b+g*g+a*a},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},negate:function(){this.x=-this.x;this.y=-this.y;this.z=-this.z;return this},normalize:function(){var a= Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z);a>0?this.multiplyScalar(1/a):this.set(0,0,0);return this},setLength:function(a){return this.normalize().multiplyScalar(a)},isZero:function(){return Math.abs(this.x)<1.0E-4&&Math.abs(this.y)<1.0E-4&&Math.abs(this.z)<1.0E-4},clone:function(){return new THREE.Vector3(this.x,this.y,this.z)},toString:function(){return"THREE.Vector3 ( "+this.x+", "+this.y+", "+this.z+" )"}}; THREE.Vector4=function(a,b,g,d){this.x=a||0;this.y=b||0;this.z=g||0;this.w=d||1}; THREE.Vector4.prototype={set:function(a,b,g,d){this.x=a;this.y=b;this.z=g;this.w=d;return this},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=a.w||1;return this},add:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;this.w=a.w+b.w;return this},addSelf:function(a){this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},sub:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;this.w=a.w-b.w;return this},subSelf:function(a){this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w; return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;this.w*=a;return this},divideScalar:function(a){this.x/=a;this.y/=a;this.z/=a;this.w/=a;return this},lerpSelf:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;this.w+=(a.w-this.w)*b},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)},toString:function(){return"THREE.Vector4 ("+this.x+", "+this.y+", "+this.z+", "+this.w+")"}}; THREE.Ray=function(a,b){this.origin=a||new THREE.Vector3;this.direction=b||new THREE.Vector3}; THREE.Ray.prototype={intersectScene:function(a){var b,g,d=a.objects,i=[];a=0;for(b=d.length;a0&&N>0&&m+N<1}var g,d,i,l,o,k,n,c,C,B, x,w=a.geometry,J=w.vertices,P=[];g=0;for(d=w.faces.length;gn?d:n;i=i>c? i:c}a()};this.add3Points=function(n,c,C,B,x,w){if(k){k=false;b=nC?n>x?n:x:C>x?C:x;i=c>B?c>w?c:w:B>w?B:w}else{b=nC?n>x?n>d?n:d:x>d?x:d:C>x?C>d?C:d:x>d?x:d;i=c>B?c>w?c>i?c:i:w>i?w:i:B>w?B>i?B:i:w>i?w:i}a()};this.addRectangle=function(n){if(k){k=false;b=n.getLeft();g=n.getTop();d=n.getRight();i=n.getBottom()}else{b=bn.getRight()?d:n.getRight();i=i>n.getBottom()?i:n.getBottom()}a()};this.inflate=function(n){b-=n;g-=n;d+=n;i+=n;a()};this.minSelf=function(n){b=b>n.getLeft()?b:n.getLeft();g=g>n.getTop()?g:n.getTop();d=d=0&&Math.min(i,n.getBottom())-Math.max(g,n.getTop())>=0};this.empty=function(){k=true;i=d=g=b=0;a()};this.isEmpty=function(){return k};this.toString= function(){return"THREE.Rectangle ( left: "+b+", right: "+d+", top: "+g+", bottom: "+i+", width: "+l+", height: "+o+" )"}};THREE.Matrix3=function(){this.m=[]};THREE.Matrix3.prototype={transpose:function(){var a;a=this.m[1];this.m[1]=this.m[3];this.m[3]=a;a=this.m[2];this.m[2]=this.m[6];this.m[6]=a;a=this.m[5];this.m[5]=this.m[7];this.m[7]=a;return this}}; THREE.Matrix4=function(a,b,g,d,i,l,o,k,n,c,C,B,x,w,J,P){this.n11=a||1;this.n12=b||0;this.n13=g||0;this.n14=d||0;this.n21=i||0;this.n22=l||1;this.n23=o||0;this.n24=k||0;this.n31=n||0;this.n32=c||0;this.n33=C||1;this.n34=B||0;this.n41=x||0;this.n42=w||0;this.n43=J||0;this.n44=P||1}; THREE.Matrix4.prototype={identity:function(){this.n11=1;this.n21=this.n14=this.n13=this.n12=0;this.n22=1;this.n32=this.n31=this.n24=this.n23=0;this.n33=1;this.n43=this.n42=this.n41=this.n34=0;this.n44=1;return this},set:function(a,b,g,d,i,l,o,k,n,c,C,B,x,w,J,P){this.n11=a;this.n12=b;this.n13=g;this.n14=d;this.n21=i;this.n22=l;this.n23=o;this.n24=k;this.n31=n;this.n32=c;this.n33=C;this.n34=B;this.n41=x;this.n42=w;this.n43=J;this.n44=P;return this},copy:function(a){this.n11=a.n11;this.n12=a.n12;this.n13= a.n13;this.n14=a.n14;this.n21=a.n21;this.n22=a.n22;this.n23=a.n23;this.n24=a.n24;this.n31=a.n31;this.n32=a.n32;this.n33=a.n33;this.n34=a.n34;this.n41=a.n41;this.n42=a.n42;this.n43=a.n43;this.n44=a.n44;return this},lookAt:function(a,b,g){var d=new THREE.Vector3,i=new THREE.Vector3,l=new THREE.Vector3;l.sub(a,b).normalize();d.cross(g,l).normalize();i.cross(l,d).normalize();this.n11=d.x;this.n12=d.y;this.n13=d.z;this.n14=-d.dot(a);this.n21=i.x;this.n22=i.y;this.n23=i.z;this.n24=-i.dot(a);this.n31=l.x; this.n32=l.y;this.n33=l.z;this.n34=-l.dot(a);this.n43=this.n42=this.n41=0;this.n44=1;return this},multiplyVector3:function(a){var b=a.x,g=a.y,d=a.z,i=1/(this.n41*b+this.n42*g+this.n43*d+this.n44);a.x=(this.n11*b+this.n12*g+this.n13*d+this.n14)*i;a.y=(this.n21*b+this.n22*g+this.n23*d+this.n24)*i;a.z=(this.n31*b+this.n32*g+this.n33*d+this.n34)*i;return a},multiplyVector4:function(a){var b=a.x,g=a.y,d=a.z,i=a.w;a.x=this.n11*b+this.n12*g+this.n13*d+this.n14*i;a.y=this.n21*b+this.n22*g+this.n23*d+this.n24* i;a.z=this.n31*b+this.n32*g+this.n33*d+this.n34*i;a.w=this.n41*b+this.n42*g+this.n43*d+this.n44*i;return a},crossVector:function(a){var b=new THREE.Vector4;b.x=this.n11*a.x+this.n12*a.y+this.n13*a.z+this.n14*a.w;b.y=this.n21*a.x+this.n22*a.y+this.n23*a.z+this.n24*a.w;b.z=this.n31*a.x+this.n32*a.y+this.n33*a.z+this.n34*a.w;b.w=a.w?this.n41*a.x+this.n42*a.y+this.n43*a.z+this.n44*a.w:1;return b},multiply:function(a,b){var g=a.n11,d=a.n12,i=a.n13,l=a.n14,o=a.n21,k=a.n22,n=a.n23,c=a.n24,C=a.n31,B=a.n32, x=a.n33,w=a.n34,J=a.n41,P=a.n42,N=a.n43,q=a.n44,Q=b.n11,D=b.n12,e=b.n13,m=b.n14,f=b.n21,p=b.n22,j=b.n23,h=b.n24,s=b.n31,E=b.n32,r=b.n33,v=b.n34,u=b.n41,K=b.n42,F=b.n43,G=b.n44;this.n11=g*Q+d*f+i*s+l*u;this.n12=g*D+d*p+i*E+l*K;this.n13=g*e+d*j+i*r+l*F;this.n14=g*m+d*h+i*v+l*G;this.n21=o*Q+k*f+n*s+c*u;this.n22=o*D+k*p+n*E+c*K;this.n23=o*e+k*j+n*r+c*F;this.n24=o*m+k*h+n*v+c*G;this.n31=C*Q+B*f+x*s+w*u;this.n32=C*D+B*p+x*E+w*K;this.n33=C*e+B*j+x*r+w*F;this.n34=C*m+B*h+x*v+w*G;this.n41=J*Q+P*f+N*s+q*u; this.n42=J*D+P*p+N*E+q*K;this.n43=J*e+P*j+N*r+q*F;this.n44=J*m+P*h+N*v+q*G;return this},multiplySelf:function(a){var b=this.n11,g=this.n12,d=this.n13,i=this.n14,l=this.n21,o=this.n22,k=this.n23,n=this.n24,c=this.n31,C=this.n32,B=this.n33,x=this.n34,w=this.n41,J=this.n42,P=this.n43,N=this.n44,q=a.n11,Q=a.n21,D=a.n31,e=a.n41,m=a.n12,f=a.n22,p=a.n32,j=a.n42,h=a.n13,s=a.n23,E=a.n33,r=a.n43,v=a.n14,u=a.n24,K=a.n34;a=a.n44;this.n11=b*q+g*Q+d*D+i*e;this.n12=b*m+g*f+d*p+i*j;this.n13=b*h+g*s+d*E+i*r;this.n14= b*v+g*u+d*K+i*a;this.n21=l*q+o*Q+k*D+n*e;this.n22=l*m+o*f+k*p+n*j;this.n23=l*h+o*s+k*E+n*r;this.n24=l*v+o*u+k*K+n*a;this.n31=c*q+C*Q+B*D+x*e;this.n32=c*m+C*f+B*p+x*j;this.n33=c*h+C*s+B*E+x*r;this.n34=c*v+C*u+B*K+x*a;this.n41=w*q+J*Q+P*D+N*e;this.n42=w*m+J*f+P*p+N*j;this.n43=w*h+J*s+P*E+N*r;this.n44=w*v+J*u+P*K+N*a;return this},multiplyScalar:function(a){this.n11*=a;this.n12*=a;this.n13*=a;this.n14*=a;this.n21*=a;this.n22*=a;this.n23*=a;this.n24*=a;this.n31*=a;this.n32*=a;this.n33*=a;this.n34*=a;this.n41*= a;this.n42*=a;this.n43*=a;this.n44*=a;return this},determinant:function(){return this.n14*this.n23*this.n32*this.n41-this.n13*this.n24*this.n32*this.n41-this.n14*this.n22*this.n33*this.n41+this.n12*this.n24*this.n33*this.n41+this.n13*this.n22*this.n34*this.n41-this.n12*this.n23*this.n34*this.n41-this.n14*this.n23*this.n31*this.n42+this.n13*this.n24*this.n31*this.n42+this.n14*this.n21*this.n33*this.n42-this.n11*this.n24*this.n33*this.n42-this.n13*this.n21*this.n34*this.n42+this.n11*this.n23*this.n34* this.n42+this.n14*this.n22*this.n31*this.n43-this.n12*this.n24*this.n31*this.n43-this.n14*this.n21*this.n32*this.n43+this.n11*this.n24*this.n32*this.n43+this.n12*this.n21*this.n34*this.n43-this.n11*this.n22*this.n34*this.n43-this.n13*this.n22*this.n31*this.n44+this.n12*this.n23*this.n31*this.n44+this.n13*this.n21*this.n32*this.n44-this.n11*this.n23*this.n32*this.n44-this.n12*this.n21*this.n33*this.n44+this.n11*this.n22*this.n33*this.n44},transpose:function(){function a(b,g,d){var i=b[g];b[g]=b[d]; b[d]=i}a(this,"n21","n12");a(this,"n31","n13");a(this,"n32","n23");a(this,"n41","n14");a(this,"n42","n24");a(this,"n43","n34");return this},clone:function(){var a=new THREE.Matrix4;a.n11=this.n11;a.n12=this.n12;a.n13=this.n13;a.n14=this.n14;a.n21=this.n21;a.n22=this.n22;a.n23=this.n23;a.n24=this.n24;a.n31=this.n31;a.n32=this.n32;a.n33=this.n33;a.n34=this.n34;a.n41=this.n41;a.n42=this.n42;a.n43=this.n43;a.n44=this.n44;return a},flatten:function(){return[this.n11,this.n21,this.n31,this.n41,this.n12, this.n22,this.n32,this.n42,this.n13,this.n23,this.n33,this.n43,this.n14,this.n24,this.n34,this.n44]},toString:function(){return"| "+this.n11+" "+this.n12+" "+this.n13+" "+this.n14+" |\n| "+this.n21+" "+this.n22+" "+this.n23+" "+this.n24+" |\n| "+this.n31+" "+this.n32+" "+this.n33+" "+this.n34+" |\n| "+this.n41+" "+this.n42+" "+this.n43+" "+this.n44+" |"}};THREE.Matrix4.translationMatrix=function(a,b,g){var d=new THREE.Matrix4;d.n14=a;d.n24=b;d.n34=g;return d}; THREE.Matrix4.scaleMatrix=function(a,b,g){var d=new THREE.Matrix4;d.n11=a;d.n22=b;d.n33=g;return d};THREE.Matrix4.rotationXMatrix=function(a){var b=new THREE.Matrix4;b.n22=b.n33=Math.cos(a);b.n32=Math.sin(a);b.n23=-b.n32;return b};THREE.Matrix4.rotationYMatrix=function(a){var b=new THREE.Matrix4;b.n11=b.n33=Math.cos(a);b.n13=Math.sin(a);b.n31=-b.n13;return b};THREE.Matrix4.rotationZMatrix=function(a){var b=new THREE.Matrix4;b.n11=b.n22=Math.cos(a);b.n21=Math.sin(a);b.n12=-b.n21;return b}; THREE.Matrix4.rotationAxisAngleMatrix=function(a,b){var g=new THREE.Matrix4,d=Math.cos(b),i=Math.sin(b),l=1-d,o=a.x,k=a.y,n=a.z;g.n11=l*o*o+d;g.n12=l*o*k-i*n;g.n13=l*o*n+i*k;g.n21=l*o*k+i*n;g.n22=l*k*k+d;g.n23=l*k*n-i*o;g.n31=l*o*n-i*k;g.n32=l*k*n+i*o;g.n33=l*n*n+d;return g}; THREE.Matrix4.makeInvert=function(a){var b=new THREE.Matrix4;b.n11=a.n23*a.n34*a.n42-a.n24*a.n33*a.n42+a.n24*a.n32*a.n43-a.n22*a.n34*a.n43-a.n23*a.n32*a.n44+a.n22*a.n33*a.n44;b.n12=a.n14*a.n33*a.n42-a.n13*a.n34*a.n42-a.n14*a.n32*a.n43+a.n12*a.n34*a.n43+a.n13*a.n32*a.n44-a.n12*a.n33*a.n44;b.n13=a.n13*a.n24*a.n42-a.n14*a.n23*a.n42+a.n14*a.n22*a.n43-a.n12*a.n24*a.n43-a.n13*a.n22*a.n44+a.n12*a.n23*a.n44;b.n14=a.n14*a.n23*a.n32-a.n13*a.n24*a.n32-a.n14*a.n22*a.n33+a.n12*a.n24*a.n33+a.n13*a.n22*a.n34-a.n12* a.n23*a.n34;b.n21=a.n24*a.n33*a.n41-a.n23*a.n34*a.n41-a.n24*a.n31*a.n43+a.n21*a.n34*a.n43+a.n23*a.n31*a.n44-a.n21*a.n33*a.n44;b.n22=a.n13*a.n34*a.n41-a.n14*a.n33*a.n41+a.n14*a.n31*a.n43-a.n11*a.n34*a.n43-a.n13*a.n31*a.n44+a.n11*a.n33*a.n44;b.n23=a.n14*a.n23*a.n41-a.n13*a.n24*a.n41-a.n14*a.n21*a.n43+a.n11*a.n24*a.n43+a.n13*a.n21*a.n44-a.n11*a.n23*a.n44;b.n24=a.n13*a.n24*a.n31-a.n14*a.n23*a.n31+a.n14*a.n21*a.n33-a.n11*a.n24*a.n33-a.n13*a.n21*a.n34+a.n11*a.n23*a.n34;b.n31=a.n22*a.n34*a.n41-a.n24*a.n32* a.n41+a.n24*a.n31*a.n42-a.n21*a.n34*a.n42-a.n22*a.n31*a.n44+a.n21*a.n32*a.n44;b.n32=a.n14*a.n32*a.n41-a.n12*a.n34*a.n41-a.n14*a.n31*a.n42+a.n11*a.n34*a.n42+a.n12*a.n31*a.n44-a.n11*a.n32*a.n44;b.n33=a.n13*a.n24*a.n41-a.n14*a.n22*a.n41+a.n14*a.n21*a.n42-a.n11*a.n24*a.n42-a.n12*a.n21*a.n44+a.n11*a.n22*a.n44;b.n34=a.n14*a.n22*a.n31-a.n12*a.n24*a.n31-a.n14*a.n21*a.n32+a.n11*a.n24*a.n32+a.n12*a.n21*a.n34-a.n11*a.n22*a.n34;b.n41=a.n23*a.n32*a.n41-a.n22*a.n33*a.n41-a.n23*a.n31*a.n42+a.n21*a.n33*a.n42+a.n22* a.n31*a.n43-a.n21*a.n32*a.n43;b.n42=a.n12*a.n33*a.n41-a.n13*a.n32*a.n41+a.n13*a.n31*a.n42-a.n11*a.n33*a.n42-a.n12*a.n31*a.n43+a.n11*a.n32*a.n43;b.n43=a.n13*a.n22*a.n41-a.n12*a.n23*a.n41-a.n13*a.n21*a.n42+a.n11*a.n23*a.n42+a.n12*a.n21*a.n43-a.n11*a.n22*a.n43;b.n44=a.n12*a.n23*a.n31-a.n13*a.n22*a.n31+a.n13*a.n21*a.n32-a.n11*a.n23*a.n32-a.n12*a.n21*a.n33+a.n11*a.n22*a.n33;b.multiplyScalar(1/a.determinant());return b}; THREE.Matrix4.makeInvert3x3=function(a){var b=a.flatten();a=new THREE.Matrix3;var g=b[10]*b[5]-b[6]*b[9],d=-b[10]*b[1]+b[2]*b[9],i=b[6]*b[1]-b[2]*b[5],l=-b[10]*b[4]+b[6]*b[8],o=b[10]*b[0]-b[2]*b[8],k=-b[6]*b[0]+b[2]*b[4],n=b[9]*b[4]-b[5]*b[8],c=-b[9]*b[0]+b[1]*b[8],C=b[5]*b[0]-b[1]*b[4];b=b[0]*g+b[1]*l+b[2]*n;if(b==0)throw"matrix not invertible";b=1/b;a.m[0]=b*g;a.m[1]=b*d;a.m[2]=b*i;a.m[3]=b*l;a.m[4]=b*o;a.m[5]=b*k;a.m[6]=b*n;a.m[7]=b*c;a.m[8]=b*C;return a}; THREE.Matrix4.makeFrustum=function(a,b,g,d,i,l){var o,k,n;o=new THREE.Matrix4;k=2*i/(b-a);n=2*i/(d-g);a=(b+a)/(b-a);g=(d+g)/(d-g);d=-(l+i)/(l-i);i=-2*l*i/(l-i);o.n11=k;o.n12=0;o.n13=a;o.n14=0;o.n21=0;o.n22=n;o.n23=g;o.n24=0;o.n31=0;o.n32=0;o.n33=d;o.n34=i;o.n41=0;o.n42=0;o.n43=-1;o.n44=0;return o};THREE.Matrix4.makePerspective=function(a,b,g,d){var i;a=g*Math.tan(a*Math.PI/360);i=-a;return THREE.Matrix4.makeFrustum(i*b,a*b,i,a,g,d)}; THREE.Matrix4.makeOrtho=function(a,b,g,d,i,l){var o,k,n,c;o=new THREE.Matrix4;k=b-a;n=g-d;c=l-i;a=(b+a)/k;g=(g+d)/n;i=(l+i)/c;o.n11=2/k;o.n12=0;o.n13=0;o.n14=-a;o.n21=0;o.n22=2/n;o.n23=0;o.n24=-g;o.n31=0;o.n32=0;o.n33=-2/c;o.n34=-i;o.n41=0;o.n42=0;o.n43=0;o.n44=1;return o}; THREE.Vertex=function(a,b){this.position=a||new THREE.Vector3;this.positionWorld=new THREE.Vector3;this.positionScreen=new THREE.Vector4;this.normal=b||new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.normalScreen=new THREE.Vector3;this.tangent=new THREE.Vector4;this.__visible=true};THREE.Vertex.prototype={toString:function(){return"THREE.Vertex ( position: "+this.position+", normal: "+this.normal+" )"}}; THREE.Face3=function(a,b,g,d,i){this.a=a;this.b=b;this.c=g;this.centroid=new THREE.Vector3;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.material=i instanceof Array?i:[i]};THREE.Face3.prototype={toString:function(){return"THREE.Face3 ( "+this.a+", "+this.b+", "+this.c+" )"}}; THREE.Face4=function(a,b,g,d,i,l){this.a=a;this.b=b;this.c=g;this.d=d;this.centroid=new THREE.Vector3;this.normal=i instanceof THREE.Vector3?i:new THREE.Vector3;this.vertexNormals=i instanceof Array?i:[];this.material=l instanceof Array?l:[l]};THREE.Face4.prototype={toString:function(){return"THREE.Face4 ( "+this.a+", "+this.b+", "+this.c+" "+this.d+" )"}};THREE.UV=function(a,b){this.u=a||0;this.v=b||0}; THREE.UV.prototype={copy:function(a){this.u=a.u;this.v=a.v},toString:function(){return"THREE.UV ("+this.u+", "+this.v+")"}};THREE.Geometry=function(){this.vertices=[];this.faces=[];this.uvs=[];this.boundingSphere=this.boundingBox=null;this.geometryChunks={};this.hasTangents=false}; THREE.Geometry.prototype={computeCentroids:function(){var a,b,g;a=0;for(b=this.faces.length;a0){this.bbox={x:[this.vertices[0].position.x,this.vertices[0].position.x], y:[this.vertices[0].position.y,this.vertices[0].position.y],z:[this.vertices[0].position.z,this.vertices[0].position.z]};for(var b=1,g=this.vertices.length;bthis.bbox.x[1])this.bbox.x[1]=a.position.x;if(a.position.ythis.bbox.y[1])this.bbox.y[1]=a.position.y;if(a.position.z this.bbox.z[1])this.bbox.z[1]=a.position.z}}},computeBoundingSphere:function(){for(var a=this.boundingSphere===null?0:this.boundingSphere.radius,b=0,g=this.vertices.length;b65535){c[k].counter+=1;n=c[k].hash+"_"+c[k].counter;if(this.geometryChunks[n]==undefined)this.geometryChunks[n]={faces:[],material:o,vertices:0}}this.geometryChunks[n].faces.push(d);this.geometryChunks[n].vertices+=l}},toString:function(){return"THREE.Geometry ( vertices: "+ this.vertices+", faces: "+this.faces+", uvs: "+this.uvs+" )"}}; THREE.Camera=function(a,b,g,d){this.position=new THREE.Vector3;this.target={position:new THREE.Vector3};this.up=new THREE.Vector3(0,1,0);this.matrix=new THREE.Matrix4;this.projectionMatrix=THREE.Matrix4.makePerspective(a,b,g,d);this.autoUpdateMatrix=true;this.translateX=function(i){i=this.target.position.clone().subSelf(this.position).normalize().multiplyScalar(i);i.cross(i.clone(),this.up);this.position.addSelf(i);this.target.position.addSelf(i)};this.translateZ=function(i){i=this.target.position.clone().subSelf(this.position).normalize().multiplyScalar(i); this.position.subSelf(i);this.target.position.subSelf(i)};this.updateMatrix=function(){this.matrix.lookAt(this.position,this.target.position,this.up)};this.toString=function(){return"THREE.Camera ( "+this.position+", "+this.target.position+" )"}};THREE.Light=function(a){this.color=new THREE.Color(a)};THREE.AmbientLight=function(a){THREE.Light.call(this,a)};THREE.AmbientLight.prototype=new THREE.Light;THREE.AmbientLight.prototype.constructor=THREE.AmbientLight; THREE.DirectionalLight=function(a,b){THREE.Light.call(this,a);this.position=new THREE.Vector3(0,1,0);this.intensity=b||1};THREE.DirectionalLight.prototype=new THREE.Light;THREE.DirectionalLight.prototype.constructor=THREE.DirectionalLight;THREE.PointLight=function(a,b){THREE.Light.call(this,a);this.position=new THREE.Vector3;this.intensity=b||1};THREE.DirectionalLight.prototype=new THREE.Light;THREE.DirectionalLight.prototype.constructor=THREE.PointLight; THREE.Object3D=function(){this.id=THREE.Object3DCounter.value++;this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.scale=new THREE.Vector3(1,1,1);this.matrix=new THREE.Matrix4;this.translationMatrix=new THREE.Matrix4;this.rotationMatrix=new THREE.Matrix4;this.scaleMatrix=new THREE.Matrix4;this.screen=new THREE.Vector3;this.autoUpdateMatrix=this.visible=true;this.updateMatrix=function(){this.matrixPosition=THREE.Matrix4.translationMatrix(this.position.x,this.position.y,this.position.z); this.rotationMatrix=THREE.Matrix4.rotationXMatrix(this.rotation.x);this.rotationMatrix.multiplySelf(THREE.Matrix4.rotationYMatrix(this.rotation.y));this.rotationMatrix.multiplySelf(THREE.Matrix4.rotationZMatrix(this.rotation.z));this.scaleMatrix=THREE.Matrix4.scaleMatrix(this.scale.x,this.scale.y,this.scale.z);this.matrix.copy(this.matrixPosition);this.matrix.multiplySelf(this.rotationMatrix);this.matrix.multiplySelf(this.scaleMatrix)}};THREE.Object3DCounter={value:0}; THREE.Particle=function(a){THREE.Object3D.call(this);this.material=a instanceof Array?a:[a];this.autoUpdateMatrix=false};THREE.Particle.prototype=new THREE.Object3D;THREE.Particle.prototype.constructor=THREE.Particle;THREE.Line=function(a,b){THREE.Object3D.call(this);this.geometry=a;this.material=b instanceof Array?b:[b]};THREE.Line.prototype=new THREE.Object3D;THREE.Line.prototype.constructor=THREE.Line; THREE.Mesh=function(a,b){THREE.Object3D.call(this);this.geometry=a;this.material=b instanceof Array?b:[b];this.overdraw=this.doubleSided=this.flipSided=false;this.geometry.boundingSphere||this.geometry.computeBoundingSphere()};THREE.Mesh.prototype=new THREE.Object3D;THREE.Mesh.prototype.constructor=THREE.Mesh;THREE.FlatShading=0;THREE.SmoothShading=1;THREE.NormalBlending=0;THREE.AdditiveBlending=1;THREE.SubtractiveBlending=2; THREE.LineBasicMaterial=function(a){this.color=new THREE.Color(16777215);this.opacity=1;this.blending=THREE.NormalBlending;this.linewidth=1;this.linejoin=this.linecap="round";if(a){a.color!==undefined&&this.color.setHex(a.color);if(a.opacity!==undefined)this.opacity=a.opacity;if(a.blending!==undefined)this.blending=a.blending;if(a.linewidth!==undefined)this.linewidth=a.linewidth;if(a.linecap!==undefined)this.linecap=a.linecap;if(a.linejoin!==undefined)this.linejoin=a.linejoin}this.toString=function(){return"THREE.LineBasicMaterial (
color: "+ this.color+"
opacity: "+this.opacity+"
blending: "+this.blending+"
linewidth: "+this.linewidth+"
linecap: "+this.linecap+"
linejoin: "+this.linejoin+"
)"}}; THREE.MeshBasicMaterial=function(a){this.id=THREE.MeshBasicMaterialCounter.value++;this.color=new THREE.Color(16777215);this.env_map=this.map=null;this.combine=THREE.MultiplyOperation;this.reflectivity=1;this.refraction_ratio=0.98;this.opacity=1;this.shading=THREE.SmoothShading;this.blending=THREE.NormalBlending;this.wireframe=false;this.wireframe_linewidth=1;this.wireframe_linejoin=this.wireframe_linecap="round";if(a){a.color!==undefined&&this.color.setHex(a.color);if(a.map!==undefined)this.map= a.map;if(a.env_map!==undefined)this.env_map=a.env_map;if(a.combine!==undefined)this.combine=a.combine;if(a.reflectivity!==undefined)this.reflectivity=a.reflectivity;if(a.refraction_ratio!==undefined)this.refraction_ratio=a.refraction_ratio;if(a.opacity!==undefined)this.opacity=a.opacity;if(a.shading!==undefined)this.shading=a.shading;if(a.blending!==undefined)this.blending=a.blending;if(a.wireframe!==undefined)this.wireframe=a.wireframe;if(a.wireframe_linewidth!==undefined)this.wireframe_linewidth= a.wireframe_linewidth;if(a.wireframe_linecap!==undefined)this.wireframe_linecap=a.wireframe_linecap;if(a.wireframe_linejoin!==undefined)this.wireframe_linejoin=a.wireframe_linejoin}this.toString=function(){return"THREE.MeshBasicMaterial (
id: "+this.id+"
color: "+this.color+"
map: "+this.map+"
env_map: "+this.env_map+"
combine: "+this.combine+"
reflectivity: "+this.reflectivity+"
refraction_ratio: "+this.refraction_ratio+"
opacity: "+this.opacity+"
blending: "+ this.blending+"
wireframe: "+this.wireframe+"
wireframe_linewidth: "+this.wireframe_linewidth+"
wireframe_linecap: "+this.wireframe_linecap+"
wireframe_linejoin: "+this.wireframe_linejoin+"
)"}};THREE.MeshBasicMaterialCounter={value:0}; THREE.MeshLambertMaterial=function(a){this.id=THREE.MeshLambertMaterialCounter.value++;this.color=new THREE.Color(16777215);this.env_map=this.map=null;this.combine=THREE.MultiplyOperation;this.reflectivity=1;this.refraction_ratio=0.98;this.opacity=1;this.shading=THREE.SmoothShading;this.blending=THREE.NormalBlending;this.wireframe=false;this.wireframe_linewidth=1;this.wireframe_linejoin=this.wireframe_linecap="round";if(a){a.color!==undefined&&this.color.setHex(a.color);if(a.map!==undefined)this.map= a.map;if(a.env_map!==undefined)this.env_map=a.env_map;if(a.combine!==undefined)this.combine=a.combine;if(a.reflectivity!==undefined)this.reflectivity=a.reflectivity;if(a.refraction_ratio!==undefined)this.refraction_ratio=a.refraction_ratio;if(a.opacity!==undefined)this.opacity=a.opacity;if(a.shading!==undefined)this.shading=a.shading;if(a.blending!==undefined)this.blending=a.blending;if(a.wireframe!==undefined)this.wireframe=a.wireframe;if(a.wireframe_linewidth!==undefined)this.wireframe_linewidth= a.wireframe_linewidth;if(a.wireframe_linecap!==undefined)this.wireframe_linecap=a.wireframe_linecap;if(a.wireframe_linejoin!==undefined)this.wireframe_linejoin=a.wireframe_linejoin}this.toString=function(){return"THREE.MeshLambertMaterial (
id: "+this.id+"
color: "+this.color+"
map: "+this.map+"
env_map: "+this.env_map+"
combine: "+this.combine+"
reflectivity: "+this.reflectivity+"
refraction_ratio: "+this.refraction_ratio+"
opacity: "+this.opacity+"
shading: "+ this.shading+"
blending: "+this.blending+"
wireframe: "+this.wireframe+"
wireframe_linewidth: "+this.wireframe_linewidth+"
wireframe_linecap: "+this.wireframe_linecap+"
wireframe_linejoin: "+this.wireframe_linejoin+"
)"}};THREE.MeshLambertMaterialCounter={value:0}; THREE.MeshPhongMaterial=function(a){this.id=THREE.MeshPhongMaterialCounter.value++;this.color=new THREE.Color(16777215);this.ambient=new THREE.Color(328965);this.specular=new THREE.Color(1118481);this.shininess=30;this.env_map=this.specular_map=this.map=null;this.combine=THREE.MultiplyOperation;this.reflectivity=1;this.refraction_ratio=0.98;this.opacity=1;this.shading=THREE.SmoothShading;this.blending=THREE.NormalBlending;this.wireframe=false;this.wireframe_linewidth=1;this.wireframe_linejoin=this.wireframe_linecap= "round";if(a){if(a.color!==undefined)this.color=new THREE.Color(a.color);if(a.ambient!==undefined)this.ambient=new THREE.Color(a.ambient);if(a.specular!==undefined)this.specular=new THREE.Color(a.specular);if(a.shininess!==undefined)this.shininess=a.shininess;if(a.map!==undefined)this.map=a.map;if(a.specular_map!==undefined)this.specular_map=a.specular_map;if(a.env_map!==undefined)this.env_map=a.env_map;if(a.combine!==undefined)this.combine=a.combine;if(a.reflectivity!==undefined)this.reflectivity= a.reflectivity;if(a.refraction_ratio!==undefined)this.refraction_ratio=a.refraction_ratio;if(a.opacity!==undefined)this.opacity=a.opacity;if(a.shading!==undefined)this.shading=a.shading;if(a.blending!==undefined)this.blending=a.blending;if(a.wireframe!==undefined)this.wireframe=a.wireframe;if(a.wireframe_linewidth!==undefined)this.wireframe_linewidth=a.wireframe_linewidth;if(a.wireframe_linecap!==undefined)this.wireframe_linecap=a.wireframe_linecap;if(a.wireframe_linejoin!==undefined)this.wireframe_linejoin= a.wireframe_linejoin}this.toString=function(){return"THREE.MeshPhongMaterial (
id: "+this.id+"
color: "+this.color+"
ambient: "+this.ambient+"
specular: "+this.specular+"
shininess: "+this.shininess+"
map: "+this.map+"
specular_map: "+this.specular_map+"
env_map: "+this.env_map+"
combine: "+this.combine+"
reflectivity: "+this.reflectivity+"
refraction_ratio: "+this.refraction_ratio+"
opacity: "+this.opacity+"
shading: "+this.shading+"
wireframe: "+ this.wireframe+"
wireframe_linewidth: "+this.wireframe_linewidth+"
wireframe_linecap: "+this.wireframe_linecap+"
wireframe_linejoin: "+this.wireframe_linejoin+"
"+ +")"}};THREE.MeshPhongMaterialCounter={value:0}; THREE.MeshDepthMaterial=function(a){this.near=1;this.far=1E3;this.opacity=1;this.blending=THREE.NormalBlending;if(a){if(a.near!==undefined)this.near=a.near;if(a.far!==undefined)this.far=a.far;if(a.opacity!==undefined)this.opacity=a.opacity;if(a.blending!==undefined)this.blending=a.blending}this.__2near=2*this.near;this.__farPlusNear=this.far+this.near;this.__farMinusNear=this.far-this.near;this.toString=function(){return"THREE.MeshDepthMaterial"}}; THREE.MeshNormalMaterial=function(a){this.opacity=1;this.shading=THREE.FlatShading;this.blending=THREE.NormalBlending;if(a){if(a.opacity!==undefined)this.opacity=a.opacity;if(a.shading!==undefined)this.shading=a.shading;if(a.blending!==undefined)this.blending=a.blending}this.toString=function(){return"THREE.MeshNormalMaterial"}};THREE.MeshFaceMaterial=function(){this.toString=function(){return"THREE.MeshFaceMaterial"}}; THREE.MeshShaderMaterial=function(a){this.id=THREE.MeshShaderMaterialCounter.value++;this.vertex_shader=this.fragment_shader="void main() {}";this.uniforms={};this.opacity=1;this.shading=THREE.SmoothShading;this.blending=THREE.NormalBlending;this.wireframe=false;this.wireframe_linewidth=1;this.wireframe_linejoin=this.wireframe_linecap="round";if(a){if(a.fragment_shader!==undefined)this.fragment_shader=a.fragment_shader;if(a.vertex_shader!==undefined)this.vertex_shader=a.vertex_shader;if(a.uniforms!== undefined)this.uniforms=a.uniforms;if(a.shading!==undefined)this.shading=a.shading;if(a.blending!==undefined)this.blending=a.blending;if(a.wireframe!==undefined)this.wireframe=a.wireframe;if(a.wireframe_linewidth!==undefined)this.wireframe_linewidth=a.wireframe_linewidth;if(a.wireframe_linecap!==undefined)this.wireframe_linecap=a.wireframe_linecap;if(a.wireframe_linejoin!==undefined)this.wireframe_linejoin=a.wireframe_linejoin}this.toString=function(){return"THREE.MeshShaderMaterial (
id: "+this.id+ "
blending: "+this.blending+"
wireframe: "+this.wireframe+"
wireframe_linewidth: "+this.wireframe_linewidth+"
wireframe_linecap: "+this.wireframe_linecap+"
wireframe_linejoin: "+this.wireframe_linejoin+"
)"}};THREE.MeshShaderMaterialCounter={value:0}; THREE.ParticleBasicMaterial=function(a){this.color=new THREE.Color(16777215);this.map=null;this.opacity=1;this.blending=THREE.NormalBlending;this.offset=new THREE.Vector2;if(a){a.color!==undefined&&this.color.setHex(a.color);if(a.map!==undefined)this.map=a.map;if(a.opacity!==undefined)this.opacity=a.opacity;if(a.blending!==undefined)this.blending=a.blending}this.toString=function(){return"THREE.ParticleBasicMaterial (
color: "+this.color+"
map: "+this.map+"
opacity: "+this.opacity+"
blending: "+ this.blending+"
)"}};THREE.ParticleCircleMaterial=function(a){this.color=new THREE.Color(16777215);this.opacity=1;this.blending=THREE.NormalBlending;if(a){a.color!==undefined&&this.color.setHex(a.color);if(a.opacity!==undefined)this.opacity=a.opacity;if(a.blending!==undefined)this.blending=a.blending}this.toString=function(){return"THREE.ParticleCircleMaterial (
color: "+this.color+"
opacity: "+this.opacity+"
blending: "+this.blending+"
)"}}; THREE.ParticleDOMMaterial=function(a){this.domElement=a;this.toString=function(){return"THREE.ParticleDOMMaterial ( domElement: "+this.domElement+" )"}}; THREE.Texture=function(a,b,g,d,i,l){this.image=a;this.mapping=b!==undefined?b:new THREE.UVMapping;this.wrap_s=g!==undefined?g:THREE.ClampToEdgeWrapping;this.wrap_t=d!==undefined?d:THREE.ClampToEdgeWrapping;this.mag_filter=i!==undefined?i:THREE.LinearFilter;this.min_filter=l!==undefined?l:THREE.LinearMipMapLinearFilter;this.toString=function(){return"THREE.Texture (
image: "+this.image+"
wrap_s: "+this.wrap_s+"
wrap_t: "+this.wrap_t+"
mag_filter: "+this.mag_filter+"
min_filter: "+ this.min_filter+"
)"}};THREE.MultiplyOperation=0;THREE.MixOperation=1;THREE.RepeatWrapping=0;THREE.ClampToEdgeWrapping=1;THREE.MirroredRepeatWrapping=2;THREE.NearestFilter=3;THREE.NearestMipMapNearestFilter=4;THREE.NearestMipMapLinearFilter=5;THREE.LinearFilter=6;THREE.LinearMipMapNearestFilter=7;THREE.LinearMipMapLinearFilter=8;THREE.CubeReflectionMapping=function(){};THREE.CubeRefractionMapping=function(){};THREE.LatitudeReflectionMapping=function(){};THREE.LatitudeRefractionMapping=function(){}; THREE.SphericalReflectionMapping=function(){};THREE.SphericalRefractionMapping=function(){};THREE.UVMapping=function(){}; THREE.Scene=function(){this.objects=[];this.lights=[];this.addObject=function(a){this.objects.indexOf(a)===-1&&this.objects.push(a)};this.removeObject=function(a){a=this.objects.indexOf(a);a!==-1&&this.objects.splice(a,1)};this.addLight=function(a){this.lights.indexOf(a)===-1&&this.lights.push(a)};this.removeLight=function(a){a=this.lights.indexOf(a);a!==-1&&this.lights.splice(a,1)};this.toString=function(){return"THREE.Scene ( "+this.objects+" )"}}; THREE.Projector=function(){function a(p,j){return j.z-p.z}function b(p,j){var h=0,s=1,E=p.z+p.w,r=j.z+j.w,v=-p.z+p.w,u=-j.z+j.w;if(E>=0&&r>=0&&v>=0&&u>=0)return true;else if(E<0&&r<0||v<0&&u<0)return false;else{if(E<0)h=Math.max(h,E/(E-r));else if(r<0)s=Math.min(s,E/(E-r));if(v<0)h=Math.max(h,v/(v-u));else if(u<0)s=Math.min(s,v/(v-u));if(s0&&u.z<1}z=z.faces;r=0;for(v=z.length;r0&&N.z<1){x=J[w]=J[w]||new THREE.RenderableParticle;x.x=N.x/N.w;x.y=N.y/N.w;x.z=N.z;x.rotation=G.rotation.z;x.scale.x=G.scale.x*Math.abs(x.x-(N.x+j.projectionMatrix.n11)/(N.w+j.projectionMatrix.n14));x.scale.y=G.scale.y*Math.abs(x.y-(N.y+j.projectionMatrix.n22)/(N.w+ j.projectionMatrix.n24));x.material=G.material;s.push(x);w++}}}}h&&s.sort(a);return s};this.unprojectVector=function(p,j){var h=new THREE.Matrix4;h.multiply(THREE.Matrix4.makeInvert(j.matrix),THREE.Matrix4.makeInvert(j.projectionMatrix));h.multiplyVector3(p);return p}}; THREE.DOMRenderer=function(){THREE.Renderer.call(this);var a=null,b=new THREE.Projector,g,d,i,l;this.domElement=document.createElement("div");this.setSize=function(o,k){g=o;d=k;i=g/2;l=d/2};this.render=function(o,k){var n,c,C,B,x,w,J,P;a=b.projectScene(o,k);n=0;for(c=a.length;n0){A.r+=$.r*W;A.g+=$.g*W;A.b+=$.b*W}}else if(W instanceof THREE.PointLight){Y.sub(W.position,T);Y.normalize();W=O.dot(Y)*ba;if(W>0){A.r+=$.r*W;A.g+=$.g*W;A.b+=$.b*W}}}}function La(t,T,O){if(O.opacity!=0){Ba(O.opacity);wa(O.blending);var A,I,W,$,ba,ca;if(O instanceof THREE.ParticleBasicMaterial){if(O.map){$=O.map;ba=$.width>>1;ca=$.height>>1;I=T.scale.x*l;W=T.scale.y*o;O=I*ba;A=W*ca;y.set(t.x-O,t.y-A,t.x+O,t.y+A);if(!L.instersects(y))return; k.save();k.translate(t.x,t.y);k.rotate(-T.rotation);k.scale(I,-W);k.translate(-ba,-ca);k.drawImage($,0,0);k.restore()}k.beginPath();k.moveTo(t.x-10,t.y);k.lineTo(t.x+10,t.y);k.moveTo(t.x,t.y-10);k.lineTo(t.x,t.y+10);k.closePath();k.strokeStyle="rgb(255,255,0)";k.stroke()}else if(O instanceof THREE.ParticleCircleMaterial){if(M){S.r=H.r+U.r+aa.r;S.g=H.g+U.g+aa.g;S.b=H.b+U.b+aa.b;f.r=O.color.r*S.r;f.g=O.color.g*S.g;f.b=O.color.b*S.b;f.updateStyleString()}else f.__styleString=O.color.__styleString;O= T.scale.x*l;A=T.scale.y*o;y.set(t.x-O,t.y-A,t.x+O,t.y+A);if(L.instersects(y)){I=f.__styleString;if(B!=I)k.fillStyle=B=I;k.save();k.translate(t.x,t.y);k.rotate(-T.rotation);k.scale(O,A);k.beginPath();k.arc(0,0,1,0,Ja,true);k.closePath();k.fill();k.restore()}}}}function Ma(t,T,O,A){if(A.opacity!=0){Ba(A.opacity);wa(A.blending);k.beginPath();k.moveTo(t.positionScreen.x,t.positionScreen.y);k.lineTo(T.positionScreen.x,T.positionScreen.y);k.closePath();if(A instanceof THREE.LineBasicMaterial){f.__styleString= A.color.__styleString;t=A.linewidth;if(x!=t)k.lineWidth=x=t;t=f.__styleString;if(C!=t)k.strokeStyle=C=t;k.stroke();y.inflate(A.linewidth*2)}}}function Fa(t,T,O,A,I,W){if(I.opacity!=0){Ba(I.opacity);wa(I.blending);N=t.positionScreen.x;q=t.positionScreen.y;Q=T.positionScreen.x;D=T.positionScreen.y;e=O.positionScreen.x;m=O.positionScreen.y;k.beginPath();k.moveTo(N,q);k.lineTo(Q,D);k.lineTo(e,m);k.lineTo(N,q);k.closePath();if(I instanceof THREE.MeshBasicMaterial)if(I.map)I.map.image.loaded&&I.map.mapping instanceof THREE.UVMapping&&qa(N,q,Q,D,e,m,I.map.image,A.uvs[0].u,A.uvs[0].v,A.uvs[1].u,A.uvs[1].v,A.uvs[2].u,A.uvs[2].v);else if(I.env_map){if(I.env_map.image.loaded)if(I.env_map.mapping instanceof THREE.SphericalReflectionMapping){t=ua.matrix;Y.copy(A.vertexNormalsWorld[0]);K=(Y.x*t.n11+Y.y*t.n12+Y.z*t.n13)*0.5+0.5;F=-(Y.x*t.n21+Y.y*t.n22+Y.z*t.n23)*0.5+0.5;Y.copy(A.vertexNormalsWorld[1]);G=(Y.x*t.n11+Y.y*t.n12+Y.z*t.n13)*0.5+0.5;R=-(Y.x*t.n21+Y.y*t.n22+Y.z*t.n23)*0.5+0.5;Y.copy(A.vertexNormalsWorld[2]);X= (Y.x*t.n11+Y.y*t.n12+Y.z*t.n13)*0.5+0.5;V=-(Y.x*t.n21+Y.y*t.n22+Y.z*t.n23)*0.5+0.5;qa(N,q,Q,D,e,m,I.env_map.image,K,F,G,R,X,V)}}else I.wireframe?xa(I.color.__styleString,I.wireframe_linewidth):ya(I.color.__styleString);else if(I instanceof THREE.MeshLambertMaterial){if(I.map&&!I.wireframe){I.map.mapping instanceof THREE.UVMapping&&qa(N,q,Q,D,e,m,I.map.image,A.uvs[0].u,A.uvs[0].v,A.uvs[1].u,A.uvs[1].v,A.uvs[2].u,A.uvs[2].v);wa(THREE.SubtractiveBlending)}if(M)if(!I.wireframe&&I.shading==THREE.SmoothShading&& A.vertexNormalsWorld.length==3){p.r=j.r=h.r=H.r;p.g=j.g=h.g=H.g;p.b=j.b=h.b=H.b;va(W,A.v1.positionWorld,A.vertexNormalsWorld[0],p);va(W,A.v2.positionWorld,A.vertexNormalsWorld[1],j);va(W,A.v3.positionWorld,A.vertexNormalsWorld[2],h);s.r=(j.r+h.r)*0.5;s.g=(j.g+h.g)*0.5;s.b=(j.b+h.b)*0.5;u=Ga(p,j,h,s);qa(N,q,Q,D,e,m,u,0,0,1,0,0,1)}else{S.r=H.r;S.g=H.g;S.b=H.b;va(W,A.centroidWorld,A.normalWorld,S);f.r=I.color.r*S.r;f.g=I.color.g*S.g;f.b=I.color.b*S.b;f.updateStyleString();I.wireframe?xa(f.__styleString, I.wireframe_linewidth):ya(f.__styleString)}else I.wireframe?xa(I.color.__styleString,I.wireframe_linewidth):ya(I.color.__styleString)}else if(I instanceof THREE.MeshDepthMaterial){E=I.__2near;r=I.__farPlusNear;v=I.__farMinusNear;p.r=p.g=p.b=1-E/(r-t.positionScreen.z*v);j.r=j.g=j.b=1-E/(r-T.positionScreen.z*v);h.r=h.g=h.b=1-E/(r-O.positionScreen.z*v);s.r=(j.r+h.r)*0.5;s.g=(j.g+h.g)*0.5;s.b=(j.b+h.b)*0.5;u=Ga(p,j,h,s);qa(N,q,Q,D,e,m,u,0,0,1,0,0,1)}else if(I instanceof THREE.MeshNormalMaterial){f.r= Ca(A.normalWorld.x);f.g=Ca(A.normalWorld.y);f.b=Ca(A.normalWorld.z);f.updateStyleString();I.wireframe?xa(f.__styleString,I.wireframe_linewidth):ya(f.__styleString)}}}function xa(t,T){if(C!=t)k.strokeStyle=C=t;if(x!=T)k.lineWidth=x=T;k.stroke();y.inflate(T*2)}function ya(t){if(B!=t)k.fillStyle=B=t;k.fill()}function qa(t,T,O,A,I,W,$,ba,ca,ha,ea,ia,ra){var ka,ja;ka=$.width-1;ja=$.height-1;ba*=ka;ca*=ja;ha*=ka;ea*=ja;ia*=ka;ra*=ja;O-=t;A-=T;I-=t;W-=T;ha-=ba;ea-=ca;ia-=ba;ra-=ca;ja=1/(ha*ra-ia*ea);ka= (ra*O-ea*I)*ja;ea=(ra*A-ea*W)*ja;O=(ha*I-ia*O)*ja;A=(ha*W-ia*A)*ja;t=t-ka*ba-O*ca;T=T-ea*ba-A*ca;k.save();k.transform(ka,ea,O,A,t,T);k.clip();k.drawImage($,0,0);k.restore()}function Ba(t){if(n!=t)k.globalAlpha=n=t}function wa(t){if(c!=t){switch(t){case THREE.NormalBlending:k.globalCompositeOperation="source-over";break;case THREE.AdditiveBlending:k.globalCompositeOperation="lighter";break;case THREE.SubtractiveBlending:k.globalCompositeOperation="darker"}c=t}}function Ga(t,T,O,A){var I=~~(t.r*255), W=~~(t.g*255);t=~~(t.b*255);var $=~~(T.r*255),ba=~~(T.g*255);T=~~(T.b*255);var ca=~~(O.r*255),ha=~~(O.g*255);O=~~(O.b*255);var ea=~~(A.r*255),ia=~~(A.g*255);A=~~(A.b*255);da[0]=I<0?0:I>255?255:I;da[1]=W<0?0:W>255?255:W;da[2]=t<0?0:t>255?255:t;da[4]=$<0?0:$>255?255:$;da[5]=ba<0?0:ba>255?255:ba;da[6]=T<0?0:T>255?255:T;da[8]=ca<0?0:ca>255?255:ca;da[9]=ha<0?0:ha>255?255:ha;da[10]=O<0?0:O>255?255:O;da[12]=ea<0?0:ea>255?255:ea;da[13]=ia<0?0:ia>255?255:ia;da[14]=A<0?0:A>255?255:A;oa.putImageData(Aa,0,0); ta.drawImage(na,0,0);return pa}function Ca(t){t=(t+1)*0.5;return t<0?0:t>1?1:t}function Da(t,T){var O=T.x-t.x,A=T.y-t.y,I=1/Math.sqrt(O*O+A*A);O*=I;A*=I;T.x+=O;T.y+=A;t.x-=O;t.y-=A}var za,Ha,Z,fa,ma,Ea,Ia,sa;k.setTransform(1,0,0,-1,l,o);this.autoClear&&this.clear();a=b.projectScene(ga,ua,this.sortElements);k.fillStyle="rgba(0, 255, 255, 0.5)";k.fillRect(L.getX(),L.getY(),L.getWidth(),L.getHeight());(M=ga.lights.length>0)&&Ka(ga);za=0;for(Ha=a.length;za0){V.r+=y.color.r*M;V.g+=y.color.g*M;V.b+=y.color.b*M}}else if(y instanceof THREE.PointLight){h.sub(y.position,X.centroidWorld);h.normalize();M=X.normalWorld.dot(h)*y.intensity;if(M>0){V.r+=y.color.r*M;V.g+=y.color.g*M;V.b+=y.color.b*M}}}}function b(R,X,V,L,z,y){v=d(u++);v.setAttribute("d","M "+R.positionScreen.x+ " "+R.positionScreen.y+" L "+X.positionScreen.x+" "+X.positionScreen.y+" L "+V.positionScreen.x+","+V.positionScreen.y+"z");if(z instanceof THREE.MeshBasicMaterial)D.__styleString=z.color.__styleString;else if(z instanceof THREE.MeshLambertMaterial)if(Q){e.r=m.r;e.g=m.g;e.b=m.b;a(y,L,e);D.r=z.color.r*e.r;D.g=z.color.g*e.g;D.b=z.color.b*e.b;D.updateStyleString()}else D.__styleString=z.color.__styleString;else if(z instanceof THREE.MeshDepthMaterial){j=1-z.__2near/(z.__farPlusNear-L.z*z.__farMinusNear); D.setRGB(j,j,j)}else z instanceof THREE.MeshNormalMaterial&&D.setRGB(i(L.normalWorld.x),i(L.normalWorld.y),i(L.normalWorld.z));z.wireframe?v.setAttribute("style","fill: none; stroke: "+D.__styleString+"; stroke-width: "+z.wireframe_linewidth+"; stroke-opacity: "+z.opacity+"; stroke-linecap: "+z.wireframe_linecap+"; stroke-linejoin: "+z.wireframe_linejoin):v.setAttribute("style","fill: "+D.__styleString+"; fill-opacity: "+z.opacity);k.appendChild(v)}function g(R,X,V,L,z,y,M){v=d(u++);v.setAttribute("d", "M "+R.positionScreen.x+" "+R.positionScreen.y+" L "+X.positionScreen.x+" "+X.positionScreen.y+" L "+V.positionScreen.x+","+V.positionScreen.y+" L "+L.positionScreen.x+","+L.positionScreen.y+"z");if(y instanceof THREE.MeshBasicMaterial)D.__styleString=y.color.__styleString;else if(y instanceof THREE.MeshLambertMaterial)if(Q){e.r=m.r;e.g=m.g;e.b=m.b;a(M,z,e);D.r=y.color.r*e.r;D.g=y.color.g*e.g;D.b=y.color.b*e.b;D.updateStyleString()}else D.__styleString=y.color.__styleString;else if(y instanceof THREE.MeshDepthMaterial){j= 1-y.__2near/(y.__farPlusNear-z.z*y.__farMinusNear);D.setRGB(j,j,j)}else y instanceof THREE.MeshNormalMaterial&&D.setRGB(i(z.normalWorld.x),i(z.normalWorld.y),i(z.normalWorld.z));y.wireframe?v.setAttribute("style","fill: none; stroke: "+D.__styleString+"; stroke-width: "+y.wireframe_linewidth+"; stroke-opacity: "+y.opacity+"; stroke-linecap: "+y.wireframe_linecap+"; stroke-linejoin: "+y.wireframe_linejoin):v.setAttribute("style","fill: "+D.__styleString+"; fill-opacity: "+y.opacity);k.appendChild(v)} function d(R){if(s[R]==null){s[R]=document.createElementNS("http://www.w3.org/2000/svg","path");G==0&&s[R].setAttribute("shape-rendering","crispEdges");return s[R]}return s[R]}function i(R){return R<0?Math.min((1+R)*0.5,0.5):0.5+Math.min(R*0.5,0.5)}var l=null,o=new THREE.Projector,k=document.createElementNS("http://www.w3.org/2000/svg","svg"),n,c,C,B,x,w,J,P,N=new THREE.Rectangle,q=new THREE.Rectangle,Q=false,D=new THREE.Color(16777215),e=new THREE.Color(16777215),m=new THREE.Color(0),f=new THREE.Color(0), p=new THREE.Color(0),j,h=new THREE.Vector3,s=[],E=[],r=[],v,u,K,F,G=1;this.domElement=k;this.sortElements=this.sortObjects=this.autoClear=true;this.setQuality=function(R){switch(R){case "high":G=1;break;case "low":G=0}};this.setSize=function(R,X){n=R;c=X;C=n/2;B=c/2;k.setAttribute("viewBox",-C+" "+-B+" "+n+" "+c);k.setAttribute("width",n);k.setAttribute("height",c);N.set(-C,-B,C,B)};this.clear=function(){for(;k.childNodes.length>0;)k.removeChild(k.childNodes[0])};this.render=function(R,X){var V,L, z,y,M,S,H,U;this.autoClear&&this.clear();l=o.projectScene(R,X,this.sortElements);F=K=u=0;if(Q=R.lights.length>0){H=R.lights;m.setRGB(0,0,0);f.setRGB(0,0,0);p.setRGB(0,0,0);V=0;for(L=H.length;V0?"#define VERTEX_TEXTURES":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"].join("\n");c.attachShader(f,o("fragment","#ifdef GL_ES\nprecision highp float;\n#endif\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n"+ e));c.attachShader(f,o("vertex",p+m));c.linkProgram(f);c.getProgramParameter(f,c.LINK_STATUS)||alert("Could not initialise shaders\nVALIDATE_STATUS: "+c.getProgramParameter(f,c.VALIDATE_STATUS)+", gl error ["+c.getError()+"]");f.uniforms={};f.attributes={};return f}function g(e,m){if(e.image.length==6){if(!e.image.__webGLTextureCube&&!e.image.__cubeMapInitialized&&e.image.loadCount==6){e.image.__webGLTextureCube=c.createTexture();c.bindTexture(c.TEXTURE_CUBE_MAP,e.image.__webGLTextureCube);c.texParameteri(c.TEXTURE_CUBE_MAP, c.TEXTURE_WRAP_S,c.CLAMP_TO_EDGE);c.texParameteri(c.TEXTURE_CUBE_MAP,c.TEXTURE_WRAP_T,c.CLAMP_TO_EDGE);c.texParameteri(c.TEXTURE_CUBE_MAP,c.TEXTURE_MAG_FILTER,c.LINEAR);c.texParameteri(c.TEXTURE_CUBE_MAP,c.TEXTURE_MIN_FILTER,c.LINEAR_MIPMAP_LINEAR);for(var f=0;f<6;++f)c.texImage2D(c.TEXTURE_CUBE_MAP_POSITIVE_X+f,0,c.RGBA,c.RGBA,c.UNSIGNED_BYTE,e.image[f]);c.generateMipmap(c.TEXTURE_CUBE_MAP);c.bindTexture(c.TEXTURE_CUBE_MAP,null);e.image.__cubeMapInitialized=true}c.activeTexture(c.TEXTURE0+m);c.bindTexture(c.TEXTURE_CUBE_MAP, e.image.__webGLTextureCube)}}function d(e,m){if(!e.__webGLTexture&&e.image.loaded){e.__webGLTexture=c.createTexture();c.bindTexture(c.TEXTURE_2D,e.__webGLTexture);c.texImage2D(c.TEXTURE_2D,0,c.RGBA,c.RGBA,c.UNSIGNED_BYTE,e.image);c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_S,k(e.wrap_s));c.texParameteri(c.TEXTURE_2D,c.TEXTURE_WRAP_T,k(e.wrap_t));c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MAG_FILTER,k(e.mag_filter));c.texParameteri(c.TEXTURE_2D,c.TEXTURE_MIN_FILTER,k(e.min_filter));c.generateMipmap(c.TEXTURE_2D); c.bindTexture(c.TEXTURE_2D,null)}c.activeTexture(c.TEXTURE0+m);c.bindTexture(c.TEXTURE_2D,e.__webGLTexture)}function i(e,m){var f,p,j;f=0;for(p=m.length;f= 0.0 )": "",m?"pointSpecularWeight = pow( pointDotNormalHalf, mShininess );":"",m?"pointDiffuse += mColor * pointDiffuseWeight;":"",m?"pointSpecular += mSpecular * pointSpecularWeight;":"",m?"}":"",e?"vec4 dirDiffuse = vec4( 0.0, 0.0, 0.0, 0.0 );":"",e?"vec4 dirSpecular = vec4( 0.0, 0.0, 0.0, 0.0 );":"",e?"for( int i = 0; i < MAX_DIR_LIGHTS; i++ ) {":"",e?"vec4 lDirection = viewMatrix * vec4( directionalLightDirection[ i ], 0.0 );":"",e?"vec3 dirVector = normalize( lDirection.xyz );":"",e?"vec3 dirHalfVector = normalize( lDirection.xyz + vViewPosition );": "",e?"float dirDotNormalHalf = dot( normal, dirHalfVector );":"",e?"float dirDiffuseWeight = max( dot( normal, dirVector ), 0.0 );":"",e?"float dirSpecularWeight = 0.0;":"",e?"if ( dirDotNormalHalf >= 0.0 )":"",e?"dirSpecularWeight = pow( dirDotNormalHalf, mShininess );":"",e?"dirDiffuse += mColor * dirDiffuseWeight;":"",e?"dirSpecular += mSpecular * dirSpecularWeight;":"",e?"}":"","vec4 totalLight = mAmbient;",e?"totalLight += dirDiffuse + dirSpecular;":"",m?"totalLight += pointDiffuse + pointSpecular;": "","if ( mixEnvMap ) {\ngl_FragColor = vec4( mix( mapColor.rgb * totalLight.xyz * vLightWeighting, cubeColor.rgb, mReflectivity ), mapColor.a );\n} else {\ngl_FragColor = vec4( mapColor.rgb * cubeColor.rgb * totalLight.xyz * vLightWeighting, mapColor.a );\n}\n} else if ( material == 1 ) {\nif ( mixEnvMap ) {\ngl_FragColor = vec4( mix( mColor.rgb * mapColor.rgb * vLightWeighting, cubeColor.rgb, mReflectivity ), mColor.a * mapColor.a );\n} else {\ngl_FragColor = vec4( mColor.rgb * mapColor.rgb * cubeColor.rgb * vLightWeighting, mColor.a * mapColor.a );\n}\n} else {\nif ( mixEnvMap ) {\ngl_FragColor = mix( mColor * mapColor, cubeColor, mReflectivity );\n} else {\ngl_FragColor = mColor * mapColor * cubeColor;\n}\n}\n}"].join("\n"); f=b(p,f);c.useProgram(f);i(f,["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","enableLighting","ambientLightColor","material","mColor","mAmbient","mSpecular","mShininess","mOpacity","enableMap","tMap","enableCubeMap","tCube","mixEnvMap","mReflectivity","mRefractionRatio","useRefract","m2Near","mFarPlusNear","mFarMinusNear"]);e&&i(f,["directionalLightNumber","directionalLightColor","directionalLightDirection"]);m&&i(f,["pointLightNumber","pointLightColor", "pointLightPosition"]);c.uniform1i(f.uniforms.enableMap,0);c.uniform1i(f.uniforms.tMap,0);c.uniform1i(f.uniforms.enableCubeMap,0);c.uniform1i(f.uniforms.tCube,1);c.uniform1i(f.uniforms.mixEnvMap,0);c.uniform1i(f.uniforms.useRefract,0);l(f,["position","normal","uv"]);return f}(a.directional,a.point);this.setSize=function(e,m){n.width=e;n.height=m;c.viewport(0,0,n.width,n.height)};this.clear=function(){c.clear(c.COLOR_BUFFER_BIT|c.DEPTH_BUFFER_BIT)};this.setupLights=function(e,m){var f,p,j,h,s,E=[], r=[],v=[];h=[];s=[];c.uniform1i(e.uniforms.enableLighting,m.length);f=0;for(p=m.length;f0){z.__webGLUVBuffer=c.createBuffer();c.bindBuffer(c.ARRAY_BUFFER,z.__webGLUVBuffer);c.bufferData(c.ARRAY_BUFFER,new Float32Array(V),c.STATIC_DRAW)}z.__webGLFaceBuffer=c.createBuffer();c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,z.__webGLFaceBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,new Uint16Array(K),c.STATIC_DRAW);z.__webGLLineBuffer=c.createBuffer();c.bindBuffer(c.ELEMENT_ARRAY_BUFFER, z.__webGLLineBuffer);c.bufferData(c.ELEMENT_ARRAY_BUFFER,new Uint16Array(F),c.STATIC_DRAW);z.__webGLFaceCount=K.length;z.__webGLLineCount=F.length}};this.renderBuffer=function(e,m,f,p){var j,h,s,E,r,v,u,K,F;if(f instanceof THREE.MeshShaderMaterial){if(!f.program){f.program=b(f.fragment_shader,f.vertex_shader);u=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition"];for(F in f.uniforms)u.push(F);i(f.program,u);l(f.program,["position","normal","uv","tangent"])}F= f.program}else F=B;if(F!=C){c.useProgram(F);C=F}F==B&&this.setupLights(F,m);this.loadCamera(F,e);this.loadMatrices(F);if(f instanceof THREE.MeshShaderMaterial){s=f.wireframe;E=f.wireframe_linewidth;e=F;m=f.uniforms;var G;for(j in m){K=m[j].type;u=m[j].value;G=e.uniforms[j];if(K=="i")c.uniform1i(G,u);else if(K=="f")c.uniform1f(G,u);else if(K=="v3")c.uniform3f(G,u.x,u.y,u.z);else if(K=="c")c.uniform3f(G,u.r,u.g,u.b);else if(K=="t"){c.uniform1i(G,u);if(K=m[j].texture)K.image instanceof Array&&K.image.length== 6?g(K,u):d(K,u)}}}if(f instanceof THREE.MeshPhongMaterial||f instanceof THREE.MeshLambertMaterial||f instanceof THREE.MeshBasicMaterial){j=f.color;h=f.opacity;s=f.wireframe;E=f.wireframe_linewidth;r=f.map;v=f.env_map;m=f.combine==THREE.MixOperation;e=f.reflectivity;K=f.env_map&&f.env_map.mapping instanceof THREE.CubeRefractionMapping;u=f.refraction_ratio;c.uniform4f(F.uniforms.mColor,j.r*h,j.g*h,j.b*h,h);c.uniform1i(F.uniforms.mixEnvMap,m);c.uniform1f(F.uniforms.mReflectivity,e);c.uniform1i(F.uniforms.useRefract, K);c.uniform1f(F.uniforms.mRefractionRatio,u)}if(f instanceof THREE.MeshNormalMaterial){h=f.opacity;c.uniform1f(F.uniforms.mOpacity,h);c.uniform1i(F.uniforms.material,4)}else if(f instanceof THREE.MeshDepthMaterial){h=f.opacity;s=f.wireframe;E=f.wireframe_linewidth;c.uniform1f(F.uniforms.mOpacity,h);c.uniform1f(F.uniforms.m2Near,f.__2near);c.uniform1f(F.uniforms.mFarPlusNear,f.__farPlusNear);c.uniform1f(F.uniforms.mFarMinusNear,f.__farMinusNear);c.uniform1i(F.uniforms.material,3)}else if(f instanceof THREE.MeshPhongMaterial){j=f.ambient;e=f.specular;f=f.shininess;c.uniform4f(F.uniforms.mAmbient,j.r,j.g,j.b,h);c.uniform4f(F.uniforms.mSpecular,e.r,e.g,e.b,h);c.uniform1f(F.uniforms.mShininess,f);c.uniform1i(F.uniforms.material,2)}else if(f instanceof THREE.MeshLambertMaterial)c.uniform1i(F.uniforms.material,1);else f instanceof THREE.MeshBasicMaterial&&c.uniform1i(F.uniforms.material,0);if(r){d(r,0);c.uniform1i(F.uniforms.tMap,0);c.uniform1i(F.uniforms.enableMap,1)}else c.uniform1i(F.uniforms.enableMap, 0);if(v){g(v,1);c.uniform1i(F.uniforms.tCube,1);c.uniform1i(F.uniforms.enableCubeMap,1)}else c.uniform1i(F.uniforms.enableCubeMap,0);h=F.attributes;c.bindBuffer(c.ARRAY_BUFFER,p.__webGLVertexBuffer);c.vertexAttribPointer(h.position,3,c.FLOAT,false,0,0);c.enableVertexAttribArray(h.position);if(h.normal>=0){c.bindBuffer(c.ARRAY_BUFFER,p.__webGLNormalBuffer);c.vertexAttribPointer(h.normal,3,c.FLOAT,false,0,0);c.enableVertexAttribArray(h.normal)}if(h.tangent>=0){c.bindBuffer(c.ARRAY_BUFFER,p.__webGLTangentBuffer); c.vertexAttribPointer(h.tangent,4,c.FLOAT,false,0,0);c.enableVertexAttribArray(h.tangent)}if(h.uv>=0)if(p.__webGLUVBuffer){c.bindBuffer(c.ARRAY_BUFFER,p.__webGLUVBuffer);c.vertexAttribPointer(h.uv,2,c.FLOAT,false,0,0);c.enableVertexAttribArray(h.uv)}else c.disableVertexAttribArray(h.uv);if(s){c.lineWidth(E);c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,p.__webGLLineBuffer);c.drawElements(c.LINES,p.__webGLLineCount,c.UNSIGNED_SHORT,0)}else{c.bindBuffer(c.ELEMENT_ARRAY_BUFFER,p.__webGLFaceBuffer);c.drawElements(c.TRIANGLES, p.__webGLFaceCount,c.UNSIGNED_SHORT,0)}};this.renderPass=function(e,m,f,p,j,h){var s,E,r,v,u;r=0;for(v=f.material.length;r=0;f--){p=e.__webGLObjects[f].object;m==p&&e.__webGLObjects.splice(f,1)}};this.setupMatrices=function(e,m){e.autoUpdateMatrix&&e.updateMatrix();x.multiply(m.matrix,e.matrix);P.set(x.flatten());w=THREE.Matrix4.makeInvert3x3(x).transpose();q.set(w.m);Q.set(e.matrix.flatten())}; this.loadMatrices=function(e){c.uniformMatrix4fv(e.uniforms.viewMatrix,false,J);c.uniformMatrix4fv(e.uniforms.modelViewMatrix,false,P);c.uniformMatrix4fv(e.uniforms.projectionMatrix,false,N);c.uniformMatrix3fv(e.uniforms.normalMatrix,false,q);c.uniformMatrix4fv(e.uniforms.objectMatrix,false,Q)};this.loadCamera=function(e,m){c.uniform3f(e.uniforms.cameraPosition,m.position.x,m.position.y,m.position.z)};this.setBlending=function(e){switch(e){case THREE.AdditiveBlending:c.blendEquation(c.FUNC_ADD);c.blendFunc(c.ONE, c.ONE);break;case THREE.SubtractiveBlending:c.blendFunc(c.DST_COLOR,c.ZERO);break;default:c.blendEquation(c.FUNC_ADD);c.blendFunc(c.ONE,c.ONE_MINUS_SRC_ALPHA)}};this.setFaceCulling=function(e,m){if(e){!m||m=="ccw"?c.frontFace(c.CCW):c.frontFace(c.CW);if(e=="back")c.cullFace(c.BACK);else e=="front"?c.cullFace(c.FRONT):c.cullFace(c.FRONT_AND_BACK);c.enable(c.CULL_FACE)}else c.disable(c.CULL_FACE)};this.supportsVertexTextures=function(){return c.getParameter(c.MAX_VERTEX_TEXTURE_IMAGE_UNITS)>0}}; THREE.RenderableObject=function(){this.z=this.object=null};THREE.RenderableFace3=function(){this.z=null;this.v1=new THREE.Vertex;this.v2=new THREE.Vertex;this.v3=new THREE.Vertex;this.centroidWorld=new THREE.Vector3;this.centroidScreen=new THREE.Vector3;this.normalWorld=new THREE.Vector3;this.vertexNormalsWorld=[];this.faceMaterial=this.meshMaterial=null;this.overdraw=false;this.uvs=[null,null,null]}; THREE.RenderableParticle=function(){this.rotation=this.z=this.y=this.x=null;this.scale=new THREE.Vector2;this.material=null};THREE.RenderableLine=function(){this.z=null;this.v1=new THREE.Vertex;this.v2=new THREE.Vertex;this.material=null};