Methods
.bays()
How many bays of bayWidth fit, with the remainder split into end margins.
.matrix()
Places a piece authored in the canonical local frame ( x across, y up, z outward ).
A face's local ( u along edge, v up, n outward ) frame in world space.
How many bays of bayWidth fit, with the remainder split into end margins.
Places a piece authored in the canonical local frame ( x across, y up, z outward ).