EventDispatcherTextureCompressedTexture

CompressedCubeTexture

Creates a cube texture based on data in compressed form.

These texture are usually loaded with CompressedTextureLoader.

Constructor

new CompressedCubeTexture( images : Array.<CompressedTexture>, format : number, type : number )

Constructs a new compressed texture.

images

An array of compressed textures.

format

The texture format.
Default is RGBAFormat.

type

The texture type.
Default is UnsignedByteType.

Properties

.isCompressedCubeTexture : boolean (readonly)

This flag can be used for type testing.
Default is true.

.isCubeTexture : boolean (readonly)

This flag can be used for type testing.
Default is true.

Source

src/textures/CompressedCubeTexture.js