Constructor
new DataTextureLoader( manager : LoadingManager ) (abstract)
Constructs a new data texture loader.
manager |
The loading manager. |
Methods
.load( url : string, onLoad : function, onProgress : onProgressCallback, onError : onErrorCallback ) : DataTexture
Starts loading from the given URL and passes the loaded data texture
to the onLoad() callback. The method also returns a new texture object which can
directly be used for material creation. If you do it this way, the texture
may pop up in your scene once the respective loading process is finished.
url |
The path/URL of the file to be loaded. This can also be a data URI. |
onLoad |
Executed when the loading process has been finished. |
onProgress |
Executed while the loading is in progress. |
onError |
Executed when errors occur. |
- Overrides: Loader#load
- Returns: The data texture.
Type Definitions
.TexData
Represents the result object type of the parse() method.
Properties:
| Name | Type | Attributes | Default | Description |
|---|---|---|---|---|
image |
Object |
<optional> |
An object holding width, height and the texture data. |
|
width |
number |
<optional> |
The width of the base mip. |
|
height |
number |
<optional> |
The width of the base mip. |
|
data |
TypedArray |
<optional> |
The texture data. |
|
format |
number |
<optional> |
The texture format. |
|
type |
number |
<optional> |
The texture type. |
|
flipY |
boolean |
<optional> |
If set to |
|
wrapS |
number |
<optional> |
ClampToEdgeWrapping | The wrapS value. |
wrapT |
number |
<optional> |
ClampToEdgeWrapping | The wrapT value. |
anisotropy |
number |
<optional> |
1 | The anisotropy value. |
generateMipmaps |
boolean |
<optional> |
Whether to generate mipmaps or not. |
|
colorSpace |
string |
<optional> |
The color space. |
|
magFilter |
number |
<optional> |
The mag filter. |
|
minFilter |
number |
<optional> |
The min filter. |
|
mipmaps |
Array.<Object> |
<optional> |
The mipmaps. |