Import
MarchingCubes is an addon, and must be imported explicitly, see Installation#Addons.
import { MarchingCubes } from 'three/addons/objects/MarchingCubes.js';
Constructor
new MarchingCubes( resolution : number, material : Material, enableUvs : boolean, enableColors : boolean, maxPolyCount : number )
Constructs a new marching cubes instance.
resolution |
The effect's resolution. |
material |
The cube's material. |
enableUvs |
Whether texture coordinates should be animated or not. |
enableColors |
Whether colors should be animated or not. |
maxPolyCount |
The maximum size of the geometry buffers. |
Properties
.enableColors : boolean
Whether colors should be animated or not.
Default is false.
.enableUvs : boolean
Whether texture coordinates should be animated or not.
Default is false.
.isMarchingCubes : boolean (readonly)
This flag can be used for type testing.
Default is true.
Methods
.addBall( ballx : number, bally : number, ballz : number, strength : number, subtract : number, colors : Color )
Adds a reciprocal ball (nice and blobby) that, to be fast, fades to zero after a fixed distance, determined by strength and subtract.
ballx |
The x-coordinate of the ball. |
bally |
The y-coordinate of the ball. |
ballz |
The z-coordinate of the ball. |
strength |
The strength factor. |
subtract |
The subtract factor. |
colors |
The color. |
.addPlaneX( strength : number, subtract : number )
Adds a plane along the x-axis.
strength |
The strength factor. |
subtract |
The subtract factor. |
.addPlaneY( strength : number, subtract : number )
Adds a plane along the y-axis.
strength |
The strength factor. |
subtract |
The subtract factor. |
.addPlaneZ( strength : number, subtract : number )
Adds a plane along the z-axis.
strength |
The strength factor. |
subtract |
The subtract factor. |
.blur( intensity : number )
Applies a blur with the given intensity.
intensity |
The intensity of the blur. |
.getCell( x : number, y : number, z : number ) : number
Returns the cell value for the given coordinates.
x |
The x value. |
y |
The y value. |
z |
The z value. |
- Returns: The value.
.reset()
Resets the effect.
.setCell( x : number, y : number, z : number, value : number )
Sets the cell value for the given coordinates.
x |
The x value. |
y |
The y value. |
z |
The z value. |
value |
The value to set. |
.update()
Updates the effect.