*Inheritance: Loader →* # VRMLLoader A loader for the VRML format. ## Code Example ```js const loader = new VRMLLoader(); const object = await loader.loadAsync( 'models/vrml/house.wrl' ); scene.add( object ); ``` ## Import VRMLLoader is an addon, and must be imported explicitly, see [Installation#Addons](https://threejs.org/manual/#en/installation). ```js import { VRMLLoader } from 'three/addons/loaders/VRMLLoader.js'; ``` ## Constructor ### new VRMLLoader( manager : LoadingManager ) Constructs a new VRML loader. **manager** The loading manager. ## Methods ### .load( url : string, onLoad : function, onProgress : onProgressCallback, onError : onErrorCallback ) Starts loading from the given URL and passes the loaded VRML asset to the `onLoad()` callback. **url** The path/URL of the file to be loaded. This can also be a data URI. **onLoad** Executed when the loading process has been finished. **onProgress** Executed while the loading is in progress. **onError** Executed when errors occur. **Overrides:** [Loader#load](Loader.html#load) ### .parse( data : string, path : string ) : Scene Parses the given VRML data and returns the resulting scene. **data** The raw VRML data as a string. **path** The URL base path. **Overrides:** [Loader#parse](Loader.html#parse) **Returns:** The parsed scene. ## Source [examples/jsm/loaders/VRMLLoader.js](https://github.com/mrdoob/three.js/blob/master/examples/jsm/loaders/VRMLLoader.js)