*Inheritance: EventDispatcher → BufferGeometry →* # CapsuleGeometry A geometry class for representing a capsule. ## Code Example ```js const geometry = new THREE.CapsuleGeometry( 1, 1, 4, 8, 1 ); const material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } ); const capsule = new THREE.Mesh( geometry, material ); scene.add( capsule ); ``` ## Constructor ### new CapsuleGeometry( radius : number, height : number, capSegments : number, radialSegments : number, heightSegments : number ) Constructs a new capsule geometry. **radius** Radius of the capsule. Default is `1`. **height** Height of the middle section. Default is `1`. **capSegments** Number of curve segments used to build each cap. Default is `4`. **radialSegments** Number of segmented faces around the circumference of the capsule. Must be an integer >= 3. Default is `8`. **heightSegments** Number of rows of faces along the height of the middle section. Must be an integer >= 1. Default is `1`. ## Properties ### .parameters : Object Holds the constructor parameters that have been used to generate the geometry. Any modification after instantiation does not change the geometry. ## Static Methods ### .fromJSON( data : Object ) : CapsuleGeometry Factory method for creating an instance of this class from the given JSON object. **data** A JSON object representing the serialized geometry. **Returns:** A new instance. ## Source [src/geometries/CapsuleGeometry.js](https://github.com/mrdoob/three.js/blob/master/src/geometries/CapsuleGeometry.js)