*Inheritance: Loader →* # ColladaLoader A loader for the Collada format. The Collada format is very complex so this loader only supports a subset of what is defined in the [official specification](https://www.khronos.org/files/collada_spec_1_5.pdf). Assets with a Z-UP coordinate system are transformed it into Y-UP by a simple rotation. The vertex data are not converted. ## Code Example ```js const loader = new ColladaLoader(); const result = await loader.loadAsync( './models/collada/elf/elf.dae' ); scene.add( result.scene ); ``` ## Import ColladaLoader is an addon, and must be imported explicitly, see [Installation#Addons](https://threejs.org/manual/#en/installation). ```js import { ColladaLoader } from 'three/addons/loaders/ColladaLoader.js'; ``` ## Constructor ### new ColladaLoader() ## Methods ### .load( url : string, onLoad : function, onProgress : onProgressCallback, onError : onErrorCallback ) Starts loading from the given URL and passes the loaded Collada asset to the `onLoad()` callback. **url** The path/URL of the file to be loaded. This can also be a data URI. **onLoad** Executed when the loading process has been finished. **onProgress** Executed while the loading is in progress. **onError** Executed when errors occur. **Overrides:** [Loader#load](Loader.html#load) ### .parse( text : string, path : string ) : Object Parses the given Collada data and returns a result object holding the parsed scene, an array of animation clips and kinematics. **text** The raw Collada data as a string. **path** The asset path. **Overrides:** [Loader#parse](Loader.html#parse) **Returns:** An object representing the parsed asset. ## Source [examples/jsm/loaders/ColladaLoader.js](https://github.com/mrdoob/three.js/blob/master/examples/jsm/loaders/ColladaLoader.js)