This buffer attribute class does not construct a VBO. Instead, it uses
whatever VBO is passed in constructor and can later be altered via the
`buffer` property.
It is required to pass additional params alongside the VBO. Those are: the
GL context, the GL data type, the number of components per vertex, the
number of bytes per component, and the number of vertices.
The most common use case for this class is when some kind of GPGPU
calculation interferes or even produces the VBOs in question.
[example:webgl_buffergeometry_glbufferattribute Points with custom buffers]
`buffer` — Must be a
[link:https://developer.mozilla.org/en-US/docs/Web/API/WebGLBuffer WebGLBuffer].
`type` — One of
[link:https://developer.mozilla.org/en-US/docs/Web/API/WebGL_API/Constants#Data_types WebGL Data Types].
`itemSize` — The number of values of the array that should be associated
with a particular vertex. For instance, if this attribute is storing a
3-component vector (such as a position, normal, or color), then itemSize
should be 3.
`elementSize` — 1, 2 or 4. The corresponding size (in bytes) for the given
"type" param.
The current [link:https://developer.mozilla.org/en-US/docs/Web/API/WebGLBuffer WebGLBuffer] instance.
The expected number of vertices in VBO.
Stores the corresponding size in bytes for the current `type` property value.
See above (constructor) for a list of known type sizes.
Read-only. Always `true`.
How many values make up each item (vertex).
Optional name for this attribute instance. Default is an empty string.
Default is `false`. Setting this to true increments [page:GLBufferAttribute.version version].
Indicates how the underlying data in the buffer maps to the values in the GLSL shader code. See the constructor above for details.
A [link:https://developer.mozilla.org/en-US/docs/Web/API/WebGL_API/Constants#Data_types WebGL Data Type] describing the underlying VBO contents.
Set this property together with `elementSize`. The recommended way is using the `setType` method.
A version number, incremented every time the needsUpdate property is set to true.
Sets the `buffer` property.
Sets the both `type` and `elementSize` properties.
Sets the `itemSize` property.
Sets the `count` property.
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]