# BitonicSort ### new BitonicSort( renderer : Renderer, dataBuffer : StorageBufferNode, options : Object ) Constructs a new light probe helper. **renderer** The current scene's renderer. **dataBuffer** The data buffer to sort. **options** Options that modify the bitonic sort. Default is `{}`. ## Source [examples/jsm/gpgpu/BitonicSort.js](https://github.com/mrdoob/three.js/blob/master/examples/jsm/gpgpu/BitonicSort.js)