*Inheritance: EventDispatcher → Material → NodeMaterial →* # MeshMatcapNodeMaterial Node material version of [MeshMatcapMaterial](MeshMatcapMaterial.html). ## Constructor ### new MeshMatcapNodeMaterial( parameters : Object ) Constructs a new mesh normal node material. **parameters** The configuration parameter. ## Properties ### .isMeshMatcapNodeMaterial : boolean (readonly) This flag can be used for type testing. Default is `true`. ## Methods ### .setupVariants( builder : NodeBuilder ) Setups the matcap specific node variables. **builder** The current node builder. **Overrides:** [NodeMaterial#setupVariants](NodeMaterial.html#setupVariants) ## Source [src/materials/nodes/MeshMatcapNodeMaterial.js](https://github.com/mrdoob/three.js/blob/master/src/materials/nodes/MeshMatcapNodeMaterial.js)