*Inheritance: EventDispatcher → Node → TempNode →* # OperatorNode This node represents basic mathematical and logical operations like addition, subtraction or comparisons (e.g. `equal()`). ## Constructor ### new OperatorNode( op : string, aNode : Node, bNode : Node, …params : Node ) Constructs a new operator node. **op** The operator. **aNode** The first input. **bNode** The second input. **params** Additional input parameters. ## Properties ### .aNode : Node The first input. ### .bNode : Node The second input. ### .isOperatorNode : boolean (readonly) This flag can be used for type testing. Default is `true`. ### .op : string The operator. ## Methods ### .getNodeType( builder : NodeBuilder, output : string ) : string This method is overwritten since the node type is inferred from the operator and the input node types. **builder** The current node builder. **output** The output type. Default is `null`. **Overrides:** [TempNode#getNodeType](TempNode.html#getNodeType) **Returns:** The node type. ### .getOperatorMethod( builder : NodeBuilder, output : string ) : string Returns the operator method name. **builder** The current node builder. **output** The output type. **Returns:** The operator method name. ## Source [src/nodes/math/OperatorNode.js](https://github.com/mrdoob/three.js/blob/master/src/nodes/math/OperatorNode.js)