*Inheritance: EventDispatcher → Object3D → Group →* # TileShadowNodeHelper Helper class to manage and display debug visuals for TileShadowNode. ## Import TileShadowNodeHelper is an addon, and must be imported explicitly, see [Installation#Addons](https://threejs.org/manual/#en/installation). ```js import { TileShadowNodeHelper } from 'three/addons/tsl/shadows/TileShadowNodeHelper.js'; ``` ## Constructor ### new TileShadowNodeHelper( tileShadowNode : TileShadowNode ) **tileShadowNode** The TileShadowNode instance to debug. ## Methods ### .dispose() Removes all debug objects (planes and helpers) from the scene. ### .init() Initializes the debug displays (planes and camera helpers). Should be called after TileShadowNode has initialized its lights and shadow nodes. ### .update() Updates the debug visuals (specifically camera helpers). Should be called within TileShadowNode's update method. ## Source [examples/jsm/tsl/shadows/TileShadowNodeHelper.js](https://github.com/mrdoob/three.js/blob/master/examples/jsm/tsl/shadows/TileShadowNodeHelper.js)