/** * @author alteredq / http://alteredqualia.com/ * * parameters = { * env_map: new THREE.TextureCube( [posx, negx, posy, negy, posz, negz] ), * } */ THREE.MeshCubeMaterial = function ( parameters ) { this.id = THREE.MeshCubeMaterial.value ++; this.env_map = null; this.blending = THREE.NormalBlending; if ( parameters ) { if ( parameters.env_map !== undefined ) this.env_map = parameters.env_map; } this.toString = function () { return 'THREE.MeshCubeMaterial( ' + 'id: ' + this.id + '
' + 'env_map: ' + this.env_map + ' )'; }; } THREE.MeshCubeMaterialCounter = { value: 0 };