import { Color } from './../math/Color'; import { Texture } from './../textures/Texture'; import { Vector2 } from './../math/Vector2'; import { MaterialParameters, Material } from './Material'; import { NormalMapTypes } from '../constants'; export interface MeshMatcapMaterialParameters extends MaterialParameters { color?: Color | string | number; matcap?: Texture | null; map?: Texture | null; bumpMap?: Texture | null; bumpScale?: number; normalMap?: Texture | null; normalMapType?: NormalMapTypes; normalScale?: Vector2; displacementMap?: Texture | null; displacementScale?: number; displacementBias?: number; alphaMap?: Texture | null; skinning?: boolean; morphTargets?: boolean; morphNormals?: boolean; } export class MeshMatcapMaterial extends Material { constructor( parameters?: MeshMatcapMaterialParameters ); /** * @default 'MeshMatcapMaterial' */ type: string; /** * @default { 'MATCAP': '' } */ defines: { [key: string]: any }; /** * @default new THREE.Color( 0xffffff ) */ color: Color; /** * @default null */ matcap: Texture | null; /** * @default null */ map: Texture | null; /** * @default null */ bumpMap: Texture | null; /** * @default 1 */ bumpScale: number; /** * @default null */ normalMap: Texture | null; /** * @default THREE.TangentSpaceNormalMap */ normalMapType: NormalMapTypes; /** * @default new Vector2( 1, 1 ) */ normalScale: Vector2; /** * @default null */ displacementMap: Texture | null; /** * @default 1 */ displacementScale: number; /** * @default 0 */ displacementBias: number; /** * @default null */ alphaMap: Texture | null; /** * @default false */ skinning: boolean; /** * @default false */ morphTargets: boolean; /** * @default false */ morphNormals: boolean; setValues( parameters: MeshMatcapMaterialParameters ): void; }