*Inheritance: Loader → DataTextureLoader →* # EXRLoader A loader for the OpenEXR texture format. `EXRLoader` currently supports uncompressed, ZIP(S), RLE, PIZ and DWA/B compression. Supports reading as UnsignedByte, HalfFloat and Float type data texture. ## Code Example ```js const loader = new EXRLoader(); const texture = await loader.loadAsync( 'textures/memorial.exr' ); ``` ## Import EXRLoader is an addon, and must be imported explicitly, see [Installation#Addons](https://threejs.org/manual/#en/installation). ```js import { EXRLoader } from 'three/addons/loaders/EXRLoader.js'; ``` ## Constructor ### new EXRLoader( manager : LoadingManager ) Constructs a new EXR loader. **manager** The loading manager. ## Properties ### .outputFormat : RGBAFormat | RGFormat | RedFormat Texture output format. Default is `RGBAFormat`. ### .type : HalfFloatType | FloatType The texture type. Default is `HalfFloatType`. ## Methods ### .parse( buffer : ArrayBuffer ) : DataTextureLoader~TexData Parses the given EXR texture data. **buffer** The raw texture data. **Overrides:** [DataTextureLoader#parse](DataTextureLoader.html#parse) **Returns:** An object representing the parsed texture data. ### .setDataType( value : HalfFloatType | FloatType ) : EXRLoader Sets the texture type. **value** The texture type to set. **Returns:** A reference to this loader. ### .setOutputFormat( value : RGBAFormat | RGFormat | RedFormat ) : EXRLoader Sets texture output format. Defaults to `RGBAFormat`. **value** Texture output format. **Returns:** A reference to this loader. ## Source [examples/jsm/loaders/EXRLoader.js](https://github.com/mrdoob/three.js/blob/master/examples/jsm/loaders/EXRLoader.js)