*Inheritance: Loader →* # HDRCubeTextureLoader A loader for loading HDR cube textures. ## Code Example ```js const loader = new HDRCubeTextureLoader(); loader.setPath( 'textures/cube/pisaHDR/' ); const cubeTexture = await loader.loadAsync( [ 'px.hdr', 'nx.hdr', 'py.hdr', 'ny.hdr', 'pz.hdr', 'nz.hdr' ] ); scene.background = cubeTexture; scene.environment = cubeTexture; ``` ## Import HDRCubeTextureLoader is an addon, and must be imported explicitly, see [Installation#Addons](https://threejs.org/manual/#en/installation). ```js import { HDRCubeTextureLoader } from 'three/addons/loaders/HDRCubeTextureLoader.js'; ``` ## Constructor ### new HDRCubeTextureLoader( manager : LoadingManager ) Constructs a new HDR cube texture loader. **manager** The loading manager. ## Properties ### .hdrLoader : HDRLoader The internal HDR loader that loads the individual textures for each cube face. ### .type : HalfFloatType | FloatType The texture type. Default is `HalfFloatType`. ## Methods ### .load( urls : Array., onLoad : function, onProgress : onProgressCallback, onError : onErrorCallback ) : CubeTexture Starts loading from the given URLs and passes the loaded HDR cube texture to the `onLoad()` callback. **urls** The paths/URLs of the files to be loaded. This can also be a data URIs. **onLoad** Executed when the loading process has been finished. **onProgress** Executed while the loading is in progress. **onError** Executed when errors occur. **Overrides:** [Loader#load](Loader.html#load) **Returns:** The HDR cube texture. ### .setDataType( value : HalfFloatType | FloatType ) : HDRCubeTextureLoader Sets the texture type. **value** The texture type to set. **Returns:** A reference to this loader. ## Source [examples/jsm/loaders/HDRCubeTextureLoader.js](https://github.com/mrdoob/three.js/blob/master/examples/jsm/loaders/HDRCubeTextureLoader.js)