*Inheritance: EventDispatcher → Node → OutputStructNode →* # MRTNode This node can be used setup a MRT context for rendering. A typical MRT setup for post-processing is shown below: The MRT output is defined as a dictionary. ## Code Example ```js const mrtNode = mrt( { output: output, normal: normalView } ) ; ``` ## Constructor ### new MRTNode( outputNodes : Object. ) Constructs a new output struct node. **outputNodes** The MRT outputs. ## Properties ### .blendModes : Object. A dictionary storing the blend modes for each output. ### .isMRTNode : boolean (readonly) This flag can be used for type testing. Default is `true`. ### .outputNodes : Object. A dictionary representing the MRT outputs. The key is the name of the output, the value the node which produces the output result. ## Methods ### .get( name : string ) : Node Returns the output node for the given name. **name** The name of the output. **Returns:** The output node. ### .getBlendMode( name : string ) : BlendMode Returns the blend mode for the given output name. **name** The name of the output. **Returns:** The blend mode. ### .has( name : string ) : NodeBuilder Returns `true` if the MRT node has an output with the given name. **name** The name of the output. **Returns:** Whether the MRT node has an output for the given name or not. ### .merge( mrtNode : MRTNode ) : MRTNode Merges the outputs of the given MRT node with the outputs of this node. **mrtNode** The MRT to merge. **Returns:** A new MRT node with merged outputs.. ### .setBlendMode( name : string, blend : BlendMode ) : MRTNode Sets the blend mode for the given output name. **name** The name of the output. **blend** The blending mode. **Returns:** The current MRT node. ## Source [src/nodes/core/MRTNode.js](https://github.com/mrdoob/three.js/blob/master/src/nodes/core/MRTNode.js)