*Inheritance: EventDispatcher → Object3D → Line → LineSegments →* # PolarGridHelper This helper is an object to define polar grids. Grids are two-dimensional arrays of lines. ## Code Example ```js const radius = 10; const sectors = 16; const rings = 8; const divisions = 64; const helper = new THREE.PolarGridHelper( radius, sectors, rings, divisions ); scene.add( helper ); ``` ## Constructor ### new PolarGridHelper( radius : number, sectors : number, rings : number, divisions : number, color1 : number | Color | string, color2 : number | Color | string ) Constructs a new polar grid helper. **radius** The radius of the polar grid. This can be any positive number. Default is `10`. **sectors** The number of sectors the grid will be divided into. This can be any positive integer. Default is `16`. **rings** The number of rings. This can be any positive integer. Default is `16`. **divisions** The number of line segments used for each circle. This can be any positive integer. Default is `64`. **color1** The first color used for grid elements. Default is `0x444444`. **color2** The second color used for grid elements. Default is `0x888888`. ## Methods ### .dispose() Frees the GPU-related resources allocated by this instance. Call this method whenever this instance is no longer used in your app. ## Source [src/helpers/PolarGridHelper.js](https://github.com/mrdoob/three.js/blob/master/src/helpers/PolarGridHelper.js)