*Inheritance: EventDispatcher → RenderTarget →* # RenderTarget3D Represents a 3D render target. ## Constructor ### new RenderTarget3D( width : number, height : number, depth : number, options : RenderTarget~Options ) Constructs a new 3D render target. **width** The width of the render target. Default is `1`. **height** The height of the render target. Default is `1`. **depth** The height of the render target. Default is `1`. **options** The configuration object. ## Properties ### .isRenderTarget3D : boolean (readonly) This flag can be used for type testing. Default is `true`. ### .texture : Data3DTexture Overwritten with a different texture type. **Overrides:** [RenderTarget#texture](RenderTarget.html#texture) ## Source [src/core/RenderTarget3D.js](https://github.com/mrdoob/three.js/blob/master/src/core/RenderTarget3D.js)