*Inheritance: EventDispatcher → RenderTarget →* # WebGLRenderTarget A render target used in context of [WebGLRenderer](WebGLRenderer.html). ## Constructor ### new WebGLRenderTarget( width : number, height : number, options : RenderTarget~Options ) Constructs a new 3D render target. **width** The width of the render target. Default is `1`. **height** The height of the render target. Default is `1`. **options** The configuration object. ## Properties ### .isWebGLRenderTarget : boolean (readonly) This flag can be used for type testing. Default is `true`. ## Source [src/renderers/WebGLRenderTarget.js](https://github.com/mrdoob/three.js/blob/master/src/renderers/WebGLRenderTarget.js)