# XRButton A utility class for creating a button that allows to initiate immersive XR sessions based on WebXR. The button can be created with a factory method and then appended ot the website's DOM. Compared to [ARButton](ARButton.html) and [VRButton](VRButton.html), this class will try to offer an immersive AR session first. If the device does not support this type of session, it uses an immersive VR session. ## Code Example ```js document.body.appendChild( XRButton.createButton( renderer ) ); ``` ## Import XRButton is an addon, and must be imported explicitly, see [Installation#Addons](https://threejs.org/manual/#en/installation). ```js import { XRButton } from 'three/addons/webxr/XRButton.js'; ``` ## Static Methods ### .createButton( renderer : WebGLRenderer | WebGPURenderer, sessionInit : XRSessionInit ) : HTMLElement Constructs a new XR button. **renderer** The renderer. **sessionInit** The a configuration object for the AR session. **Returns:** The button or an error message if WebXR isn't supported. ## Source [examples/jsm/webxr/XRButton.js](https://github.com/mrdoob/three.js/blob/master/examples/jsm/webxr/XRButton.js)