*Inheritance: EventDispatcher → Node → TempNode →* # AfterImageNode Post processing node for creating an after image effect. ## Import AfterImageNode is an addon, and must be imported explicitly, see [Installation#Addons](https://threejs.org/manual/#en/installation). ```js import { afterImage } from 'three/addons/tsl/display/AfterImageNode.js'; ``` ## Constructor ### new AfterImageNode( textureNode : TextureNode, damp : Node. ) Constructs a new after image node. **textureNode** The texture node that represents the input of the effect. **damp** The damping intensity. A higher value means a stronger after image effect. Default is `0.96`. ## Properties ### .damp : Node. How quickly the after-image fades. A higher value means the after-image persists longer, while a lower value means it fades faster. Should be in the range `[0, 1]`. ### .textureNode : TextureNode The texture node that represents the input of the effect. ### .updateBeforeType : string The `updateBeforeType` is set to `NodeUpdateType.FRAME` since the node renders its effect once per frame in `updateBefore()`. Default is `'frame'`. **Overrides:** [TempNode#updateBeforeType](TempNode.html#updateBeforeType) ## Methods ### .dispose() Frees internal resources. This method should be called when the effect is no longer required. **Overrides:** [TempNode#dispose](TempNode.html#dispose) ### .getTextureNode() : PassTextureNode Returns the result of the effect as a texture node. **Returns:** A texture node that represents the result of the effect. ### .setSize( width : number, height : number ) Sets the size of the effect. **width** The width of the effect. **height** The height of the effect. ### .setup( builder : NodeBuilder ) : PassTextureNode This method is used to setup the effect's TSL code. **builder** The current node builder. **Overrides:** [TempNode#setup](TempNode.html#setup) ### .updateBefore( frame : NodeFrame ) This method is used to render the effect once per frame. **frame** The current node frame. **Overrides:** [TempNode#updateBefore](TempNode.html#updateBefore) ## Source [examples/jsm/tsl/display/AfterImageNode.js](https://github.com/mrdoob/three.js/blob/master/examples/jsm/tsl/display/AfterImageNode.js)