export class Graph { constructor( maxPoints = 512 ) { this.maxPoints = maxPoints; this.lines = {}; this.limit = 0; this.limitIndex = 0; this.domElement = document.createElement( 'canvas' ); this.domElement.setAttribute( 'class', 'graph-canvas' ); this.ctx = this.domElement.getContext( '2d' ); this.width = 0; this.height = 0; this.devicePixelRatio = window.devicePixelRatio || 1; } resize( width, height ) { this.width = width; this.height = height; this.devicePixelRatio = window.devicePixelRatio || 1; this.domElement.width = width * this.devicePixelRatio; this.domElement.height = height * this.devicePixelRatio; this.draw(); } addLine( id, color ) { this.lines[ id ] = { color: color, resolved: null, points: [] }; } addPoint( lineId, value ) { const line = this.lines[ lineId ]; if ( ! line ) return; line.points.push( value ); if ( line.points.length > this.maxPoints ) { line.points.shift(); } if ( value > this.limit ) { this.limit = value; this.limitIndex = 0; } } resetLimit() { this.limit = 0; this.limitIndex = 0; } update() { const width = this.domElement.clientWidth; const height = this.domElement.clientHeight; if ( width === 0 || height === 0 ) return; if ( width !== this.width || height !== this.height ) { this.resize( width, height ); } else { this.draw(); } if ( this.limitIndex ++ > this.maxPoints ) { this.resetLimit(); } } draw() { const ctx = this.ctx; const dpr = this.devicePixelRatio; const width = this.width; const height = this.height; ctx.clearRect( 0, 0, width * dpr, height * dpr ); if ( width === 0 || height === 0 ) return; ctx.save(); ctx.scale( dpr, dpr ); const pointStep = width / ( this.maxPoints - 1 ); for ( const id in this.lines ) { const line = this.lines[ id ]; if ( line.points.length === 0 ) continue; if ( ! line.resolved ) { line.resolved = this._resolveColor( line.color ); } const resolved = line.resolved; const drawColor = resolved ? resolved.color : '#ffffff'; const offset = width - ( ( line.points.length - 1 ) * pointStep ); // 1. Draw fill (with opacity) let fillStyle = drawColor; if ( height > 0 ) { const gradient = ctx.createLinearGradient( 0, 0, 0, height ); gradient.addColorStop( 0, drawColor ); gradient.addColorStop( 1, ( resolved && resolved.transparent ) || 'rgba(0,0,0,0)' ); fillStyle = gradient; } ctx.fillStyle = fillStyle; ctx.globalAlpha = 0.4; ctx.beginPath(); ctx.moveTo( offset, height ); for ( let i = 0; i < line.points.length; i ++ ) { const x = offset + i * pointStep; const y = this.limit === 0 ? height : height - ( line.points[ i ] / this.limit ) * height; ctx.lineTo( x, y ); } ctx.lineTo( offset + ( line.points.length - 1 ) * pointStep, height ); ctx.closePath(); ctx.fill(); // 2. Draw stroke (full opacity) ctx.strokeStyle = drawColor; ctx.lineWidth = 2; ctx.globalAlpha = 1.0; ctx.beginPath(); for ( let i = 0; i < line.points.length; i ++ ) { const x = offset + i * pointStep; const y = this.limit === 0 ? height : height - ( line.points[ i ] / this.limit ) * height; if ( i === 0 ) { ctx.moveTo( x, y ); } else { ctx.lineTo( x, y ); } } ctx.stroke(); } ctx.restore(); } _resolveColor( color ) { let resolved = color; if ( color.startsWith( 'var(' ) ) { const varName = color.slice( 4, - 1 ).trim(); resolved = getComputedStyle( this.domElement ).getPropertyValue( varName ).trim(); if ( ! resolved ) { return null; } } let transparentColor = 'rgba(0,0,0,0)'; if ( resolved.startsWith( '#' ) ) { const hex = resolved.substring( 0, 7 ); transparentColor = hex + '00'; } else if ( resolved.startsWith( 'rgb' ) ) { const match = resolved.match( /^rgba?\((\d+),\s*(\d+),\s*(\d+)(?:,\s*[\d.]+)?\)$/ ); if ( match ) { transparentColor = `rgba(${match[ 1 ]}, ${match[ 2 ]}, ${match[ 3 ]}, 0)`; } } return { color: resolved, transparent: transparentColor }; } dispose() { } }